(updated 05/11/19) Age of Mythology Heaven :: All Heroes, Titans, and Gods - Tale of the Dragon Update v2.2
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Downloads Home » Modpacks » All Heroes, Titans, and Gods - Tale of the Dragon Update v2.2

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All Heroes, Titans, and Gods - Tale of the Dragon Update v2.2

Author File Description
Hermafro
File Details
Screenshot:
Version: AoM:Tale of the Dragon
This file contains (at least most of) the same contents and updates as previous uploads, but is now finally playable in Tale of the Dragon, and the Chinese campaign heroes can now be summoned at the shrine.

I figured out the problem accidentally, whilst trying to recreate the mod once again, and the problem was that I didn't add to the Age 1 Chinese part of the techtree file, instead I added to the major Gods, and the game didn't seem to like that very much.

I would recommend downloading nick3069's Shrine Expanded modpack, since the Chinese, Atlantean and Egyptian shrines kinda look like weird Egyptian temples with false textures which is visually unappealing.

It does not seem like you can get the Tale of the Dragon heroes in the Fall of the Trident campaign, so I included the modpack from previous updates, however if you try changing the proto2.5.xml and techtree2.5xml to 1.12 it might work, but I would recommend creating backups as I have not yet tried this.

Chinese statues of lightning are a bit weird, they'll sometimes turn into a statue of Isis when attacking, I should hopefully be able to fix this in a future update.

Hope you enjoy this new edition of my mod, I know a lot of you have been asking for Tale of the Dragon for a while.

UPDATE 2.0

This should hopefully be the only update I need to do, only some minor changes made.

- Fishing ships in proto2.5 will gather the same amount at the same rate as proto1.0.

- Shrine costs nothing for proto2.5.

- I have also removed Kadhel's 'Zetesh' from the proto1.0 and techtree1.0 as I had downloaded it before and forgot to remove it when uploading this mod (great mod by the way, definitely check it out).

UPDATE 2.1

Unfortunately the last update wasn't my only one.

- There was an issue with the Atlantean citizens (normal and hero) with training lightning statues, and shrines. This should be fixed now.

UPDATE 2.2

It's amazing how much time you can spend on something, and overlook so many details.

- Build limit and population cap addition for Atlantean Manor increased to 100, like it was in my other modpack.

- Egyptian villagers will now automatically build the statue of lightning when the priest lays the foundation.

All these updates were for the proto2.5.xml file since I had to start that one from scratch and remember as much as possible from everything I did before.

If I discover more things I overlooked, I will post new updates.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
ThibGameur
Hello it's me again, everything works well except that in random card Ia built a forum and a temple and does not do anything now


I am in a fight to the death
Hermafro
File Author
I don't really understand what you're saying. Just follow the instructions carefully.
ThibGameur
In game mode "Random Map" other opposing camps do not devellope, it does not attack and build a temple
ThibGameur I still have the problem

[Edited on 05/18/19 @ 12:06 PM]

ThibGameur
Hello I must bother you, but I would like to know if you had taken into account my problem, I love your mod for age of mythology, but I can not use it if the enemie do not build or attack, I want especially not bother you but try to solve this problem if you find it


Bonjour je dois vous embêter, mais je voudrais savoir si vous avais pris compte de mon problème, j'adore votre mod pour age of mythology, mais je ne peux l'uttiliser si les enemie ne construisent pas ou n'attaquent pas, je veux surtout pas vous déranger mais essayer de réglé ce problème si vous le trouver

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HGDL v0.7.1

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Statistics
Downloads:148
Favorites: [Who?]1
Size:467.17 KB
Added:05/04/19
Updated:05/11/19
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