Star Fighter Ace - Episode 2: The Order Strikes Back
Posted on 09/26/20 @ 10:10 PM
This is episode 2 of the Star Fighter Ace trilogy. If you haven't already, please download the first episode since this one re-uses some sound files from that download (and also this is a continuation of the story anyway so you should be playing that scenario first in any case)
Not sure if it's a higher difficulty thing, but the handsome boss can bug and you can't get past him. There's a few visual issues also but the map is so cool they are cute.
Not having to choose between heal and upgrade is great, but even better you can choose a character that lets you focus entirely on dodging, at the cost of less damage.
The shooting thing is still growing strong. I think you will have created your genre of maps after this campaign is done.
Map Design: 4
As usual I love the drawings but there's wasn't anything new about the map design since the last time. The ship design was cashed in at Creativity.
The story does a good job of providing context, however when you introduce a character with teleportation abilities you have to at least explain why you have to go trough all these big waves. Having a limited range on the teleport is a good idea, just mention it somewhere.