Recorded Game Info & Rename Utility (supports both AoM and AoT)
Posted on 07/09/03 @ 05:23 PM (updated 08/19/05)
- Changed the ZIP library
- New feature: added shortcuts to the savegame folders in the file open dialog boxes.
- New feature: added an option to delete the renamed files.
- Bug fix: fixed observer problem.
- New feature: added an option to use a short date format in the rename tool.
- New feature: added an option to include the game mode (supremacy, deathmatch, etc.) in the rename tool.
- New feature: added an option to include the God name in the rename tool.
- Bug fix: AoM:TT rec games are now renamed with the correct file extension.
With this very simple program, you can check the settings of a recorded game.
Besides that, you can use the rename utility to automatically rename your recorded games according to a configurable format. To access the rename utility, just click the Tools menu and select the Rename option. It's possible to select multiple files to rename. To select multiple files, press the "..." button in the rename dialog box, hold the CONTROL key, and select the files you want to rename.
You need to install the Microsoft .NET Framework 1.1 (available for download at http://www.microsoft.com/downloads/details.aspx?FamilyID=262d25e3-f589-4842-8157-034d1e7cf3a3&DisplayLang=en) and the Microsoft Visual J# .NET Version 1.1 Redistributable Package (available for download at http://www.microsoft.com/downloads/details.aspx?familyid=E3CF70A9-84CA-4FEA-9E7D-7D674D2C7CA1&displaylang=en) to run this utility.
It would be cool if it could rename the file for you as you suggest.
If you don't have the time to do it, then you could post the source if you like and I could do it. no problemo. I presume you need vis studio .NET to build it???
I'd like it to rename the file something like:
in an ideal world you'd be able to configure it, so if someone had a ridiculous name like spud_muffin, then you could opt to take only the first 4 chars or something, so the names are of reasonable length.
Good work tho. nice.
Posted on 10/13/03 @ 08:16 PM
(Insert Rating analysis here)
Nice. It would be better if it added the players civs. IMO that would make it just about perfect. Could you add this option.
Posted on 10/26/03 @ 12:40 AM
Great Even better. One last thing I thought of. Since I have started using your utility I have found I use the prefix and suffix options almost all the time.
I currently put the game type as the prefix: Lightning or Supremacy. I was wondering if you could add the option to display game type in the file name.
Secondly, would it be possible have shorter forms for the date.
And lastly, could we have a way of choosing the order the different fields appear in the file name:
Like Gametype - Map - Players - Date or
Game Type - Date - Map Players or any other variation people might like.
Posted on 10/26/03 @ 12:41 AM
Oh never mind about the second part. I see that I can already move the date and such around in the file name. Great Work.
Posted on 10/29/03 @ 05:34 PM
Could you message me on MSN sometime at firstname.lastname@example.org I have an idea for your rename tool that I would like to talk with you about. :)
Posted on 11/04/03 @ 01:05 PM
(Almost perfect Tool)
Posted on 12/08/03 @ 06:37 AM
I have an error when observers exist.
Posted on 12/12/03 @ 12:35 AM
Good utility! I found your program after deciding to write one for myself. I was scanning HG to see if anyone had figured out what compression format was used after finding the "l33t" id in the files and decided to check if one had already been made.
One of the best aspects of your program, is how you've made it easy to use uniform naming conventions for the rec/rcx files. Very nice.
The only suggestion I have at this time is cosmetic. When opening a file the program window doesn't update completely while the file is being processed (during decompression?). Perhaps adding a "file loading" screen with a progress bar would help. As I said, that's just a cosmetic thing. The primary object is functionallity and it's there.
Thanks for this needed utility!
Posted on 12/12/03 @ 07:07 PM
Posted on 12/14/03 @ 12:45 AM
thank you for updating.
but same error occurs:
"Index was outside the bounds of the array"