Summary: Kemsyt's army attacks Amanra's village and imprisons her. Arkntos arrives too late and starts a solo quest to find his fellow soldier.
1)You must play this scenario with level of difficulty "Hard".
2)If you use map-editor with this scenario you will see some units in the map that seem to be useless but in fact they are necessary for same triggers.
3)If you want some advice you can see it during the mission clicking on the objectives.
4)Important: when you play you must do little movements, in fact some triggers couldn't work.
5)Use good powers in the right time.
To play this scenario place the .scn file in the scenario folder.
Created by Oscar Baldessari (firstname.lastname@example.org)
A very linear map, this is a scenario where you have no villagers, only an army led by Arkantos. The path you must take is always very clear, although I feel the cave was much too small, I had a lot of difficulty getting all the units to move around in it. The intro is very well made with nice animations, but my computer (2.0GHz P4, Radeon 9500 Pro, 1024MB DDR 2100 RAM) couldn't handle the MASSIVE amount of units that were fighting. It was quite choppy.
Quite honestly, this scenario is very tough. When I played it, there seemed to be some sort of bug where my units would not attack an enemy, even if the enemy was attacking them! There is a massive battle at the end, and I couldn't win.
This is a nice map, more creative than most of the stuff that gets submitted around here.
Map Design: 3
The map looked generally good, although 'Flight From Elinos' by the same author is much, much better.
Your objective is simple enough: rescue Amanra. Since english is not the first language of the author, you may have to read the objectives twice to grasp it, but overall he did a quite admirable job.
Nice work on this one, could use a few changes, perhaps you can make a version 1.1?