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Downloads Home » Campaigns » The Last of the Atlanteans (Part I)

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The Last of the Atlanteans (Part I)

Author File Description
File Details
Style: Mix
# of Scenarios: 6+4cinematics
Presented by:
Map Crew: Battlestar000*, Daekar, Big_eggy, Kraken Droppings, Connerfrey, Koghk*, Aom_Curse**, IX_Titan**, Splat
Trigger Crew: Battlestar000*, Baron Lopi, Zeus 147*
Cinematic Crew: Husar*, ArcticWind7*, Big_Eggy, Rider of Eternity**.
*: Crews participated in Part I
**: Crews who have not turned in a finished product as of yet.

Intro Story:
A long time ago, there was a splendid city, named Atlantis. There was a hero named Arkantos, who fought against a Cyclops named Gargaransis, a son of Poseidon’s. Poseidon wanted to release the evil titan, Cronus, in order to gain control over the heavens for himself. After winning the final battle, Atlantis sunk, while Arkantos was summoned by Athena to be a demi-god.

However, his divinity did not last long. Poseidon was furious that an ever-lasting life was granted to Arkantos, and he caused Zeus a lot of troubles on this. On a final conference, Arkantos was finally deprived of his divinity.

Zeus assigned him to rebuild Atlantis...

Under the deep water, where Arkantos’ mortal body lay, a heavenly light shot through the sky into the ocean.

Two months later, a fleet sailed on the place where Atlantis had sunk. The fleet admiral was Ajax, an old friend of Arkantos’...

This is a story of which Arkantos sent himself on a quest of immortality.

If a bug is found or you have a suggestion, please email me at Battlestar000@yahoo.co.in

Thank you vm, and hope you enjoy.

Don't forget to give a review as well ;)
AuthorReviews   ( All | Comments Only | Reviews Only )
Map Design4.0
Playability: 3
A great campaign. I downloaded this around the time that it first came out and I was hugely impressed. At the time it was cutting edge and really influenced my own map designing. Although it is quite basic by todays standards, I still feel it holds up well and is a true classic of AoM.
There are several bugs and glitches hence the reason I have given the playability a 3.

Balance: 4
No grumbles here. The campaign was well balanced, quite difficult at times but I view that as a positive thing. The campaign challenges the player and keeps them interested. Some maps may even take more than one attempt.

Creativity: 5
A highly creative piece of work. You can see the authors have really thought hard to come up with original concepts and ideas. The campaign is nearly 5 years old and at the time of its release it was cutting edge.

Map Design: 4
Great map design. Could be improved in places but I thought the maps were well laid out and looked great in places. Could do with more interesting and attention grabbing features though. I was impressed by the original ideas for design too.

Story/Instructions: 5
Instructions are easy to follow and clear, the story is intelligent and interesting and keeps the player motivated to continue throughout the campaign. I like the way it ends on a cliffhanger too....

Additional Comments:
A great piece of work! I'm shocked that it hasn't been revied properly before considering its age.
Its such a shame that a part 2 was never released.

[Edited on 03/16/08 @ 04:22 PM]

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Map Design4.0
Favorites: [Who?]1
Size:3.50 MB
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