Green hilly large map with ponds, and forests with paths.
There are definite noticable Paths between trees. Chickens and 2 pigs close to TC. 5 Towers. Ponds (no fish in this one). Little sand valleys. Norse rider protects relics in Norse Ruins.
Large map size really geared towards those BIG games of 2vs2vs2 4vs4 etc :-).
Medium map size for 1vs1 2vs2.
I thought that the map looked good, but here's the problem I have with it: not enough Town Centers. I personally like having huge battles and would like to start seeing more random maps come out with more TC's.
rostro File Author
Posted on 08/23/03 @ 03:38 PM
Yeah, good point. I looked at balancing everything on Alexandria, but I didn't even think about town centers. TCs are currently based on number of players, not size of map.
Now that I really think about it, I agree, larger maps should have more town centers, (regardless of the number of players).
Thanks for the feedback. I will submit an Alexandria V.2 that has more TCs not based on number of players, (and incorporate this into future maps).
Posted on 08/28/03 @ 02:56 AM
Talk about food sparse! This map is a green desert,
especially for large size. Not that
that is a bad thing. In a way, a resource shortage
is an interesting novelty.
For obvious reasons, Egyptians will have an advantage
on this map.
- Sean B. Durkin
Posted on 09/10/03 @ 10:02 AM
(Insert Rating analysis here)
ok not bad since its dark out there. The author didnt mention its a night map.
Keep the good work!