Welcome to Age of Mythology Heaven
Downloads Home
Review Guidelines
Main site
Code of Conduct

Advanced Search
New Releases
New Reviews
New Comments

Submit File
Browse Categories
New Files

Downloads Home » Campaigns » Hammer of Thunder Retired

Download File Post Review Post Comment

Hammer of Thunder Retired

Author File Description
File Details
Style: Mix
# of Scenarios: four
Version: AoM
Form the ambers of renown did emerge Skidbladnir, Gullinbursti, the Draupnir, now at the hands of Brokk, master smith, a new creation. A weapon to impress even the most skeptical of the Gods, the hammer Mjollnir. A weapon to thwart the greatest of giant, and even equalize ragnarok. This will be the Dwarfs crowning achievement catapulting him to legend. Yet first he must get to the lost city of his ancestor, collect the materials and fight off endless hordes of enemy. He may need your help, do you accept the challenge!
Pages: [1] 2 » Last »
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
dnwq You honestly need to improve your spelling.

And also, mazes are fun, but too many of them get boring after a while. Cut down on them!
Matei I've just gotten this and something very annoying is happening: the Norse start-up music is looping over and over again as I play the scenario. Can you remove this and just let the game handle music on its own? I think doing just one, non-looping play next music track trigger will do that.
jasongold Um... in the third scenario... after you kill the beasts that come from the portal and the guards go to investigate, what do you do? You're like blocked in and the guards go to the portal and just sit there....
File Author
Ya the trick there isn't realy based in story. If you try clicking on stuff you can find your way out. This part may be up for reworking, but I'm still playing around with the titans.

[Edited on 10/29/03 @ 05:11 PM]

File Author
Hi, I'v submitted some changes to part one and the music selection have been made. It no longer repeats endlessly. I also added a hint for the part of part three that seemed to be a stumper. As for the spelling error, I apologies, I will give it a few more run throughs and hopefully I'll find them. If you have any thoughts and or comments on this campaign please let me know and maybe it's something I can address.

[Edited on 11/03/03 @ 04:24 PM]

Otsego I ran up against that problem in the third scenario where you can't get to the east side of the map. You mentioned, "If you try clicking on stuff you can find your way out." I have no idea what to click on or even where to begin. Can you tell me where to click or at least provide a clue?

Many thanks.
File Author
hey, ya click on the house someone will come out and help the party.
wakain is the file size not a bit small for a campaign?
File Author
Ya suppose it is. I have yet to add music or sounds to the scenario, so much smaller. Some of the campaigns Ive done have a heavier trigger and object weight.
pik001 i downloaded it but i can't find anywhere to put it! i put it in the scenarios folder but i can't play it as a campaign. only as seperate scenarios. tell me where to put it. NOW.
Pages: [1] 2 » Last »

Post Review Post Comment

HGDL v0.8.0

Forum Username:


Create a new account
Forgot password?
Favorites: [Who?]0
Recently Updated