- Timer for battles changed, should be more playable now. Battles start @ 1200, 1000, 800, 600 secs.
- Area slightly changed, some settlements repositioned.
You have entered the holy Gladiator Lake. In the center of the map is a mountain with a fighting area. During the game, the Gods are bored and want to see a gladiator fight. The winner gets granted with GodPowers.
Players start normally, but have a Minotaur in the center. He's captured inside the Walls of Troy, but don't mind that, cause he's been hold there by the Gods.
After some time, the Gods get bored and want some action. The entire world will shake as a Temple of God is destroyed. It starts to snow and that's when the Minotaurs are called to battle.
It's vital to control your Minotaur from that point, cause whoever wins the Gladiator Battle will be loved by the Gods and granted with Fimbulwinter and Frost.
Then suddenly, a second battle will appear. This time its 2 against 2 Cyclops who will fight eachother. The winner gets LightningStorm and ForestFire
Furtheron, a 3rd battle will appear where 3 vs 3 Collosos fight to get granted with a PlentyVault and a HealingSpring.
Finally, in the 4th battle, the Gods are pleased by a battle of Guardians. The winner get's it all: Earthquake, Walking Forest, ChickenStorm and UnderworldPassage.
Hints: be sure when and how to upgrade, the winner of a Battle will loose all GodPowers and get the new ones instead. So use your GP's wise and quick, or choose a God with minor Powers but good units and go for a victorious Gladiator Battle everytime it starts...
No known bugs for now remain in this release. Three and Four Player maps will be released somewhere in near future.
This map is for 2 players only, please fill the 3rd slot with a cpu player cause I needed him for some things to work (but he won't attack you cause there's no towncenter for player3).
Plz come with comments on the map and hints for improvements.