This multiplayer map is focused on big base building and big battles, trying to break the enemy defenses and destroy their town center.
It’s features include:
- A sandstorm dividing the two players, which stops after 15 minutes. Any unit takes damage when in the sandstorm and its defiantly best to stay away from it :). When the sandstorm is over you can send a HERO to worship the pharaoh at the coast to create another - shorter duration - sandstorm.
- A "sand bridge" which is the only method to get to and from you enemy when there is a sandstorm. It has a 200 second cooldown for each player separately, so use them wisely.
- An "altar of storms" (yes WC3). Send a HERO to worship at the altar to channel a lightning storm at the opposition's obelisk beacon. However when you do this clouds will be drawn to the enemies altar (You get another lightning storm after you enemy uses his altar).