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Downloads Home » AI Files » ADMIRAL X

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ADMIRAL X

Author File Description
kalus
File Details
Version: AoM: The Titans
ADMIRAL AI for AoMX

This is Admiral AI for AoMX. It is based on the standard AI for AoMX.

HIGHLIGHTS:
- supports most random maps available at http://aom.heavengames.com/downloads/lister.php?category=rms
- explores other islands
- claims settlements on other islands
- claims gold from other islands once the gold on the mainbase is exhausted
- overall better behaviour on water maps
- simple raiding behaviour
- builds forward bases
- tries to build forward bases on enemy islands
- better, more intelligent use of many of the godpowers
- more intelligent placement of isis monuments
- increased overall strength

This AI is meant to be more entertaining than the default AI.
My main focus when developing this AI was to create an entertaining AI.
Altough I claim that this is the strongest AoM AI on the planet, strength was only my second motivation ;)
check the included readme for details and an installation guide.

Current version: 20050814. If your version is older, please get the latest one!

Enjoy!
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AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
kalus
File Author
44 farms is really a lot! Since you also say that the AI did not really go for settlements, my guess is the following:
Maybe you had an extremely defensive/booming admiral personality as opponent. Although these personalities are not selectable as with the default ai, I have implemented several different admiral personalities. The personality is randomly chosen at start of the game.
Anyway, email me if you see this regularly.
JuniorPoseidon Very Very Good AI!!!

I am from Brazil, I like play AOM e AOTT, I am very very very good!!!

I want a challenge with all guys this site!!!

Edit by Lp: Haha, Shut up!

[Edited on 11/30/04 @ 08:58 PM]

Hanoil
Rating
4.0
Rating: 4
Fun ai which did rushed me quite early (I'm not very good, so this is based on my experience) but when I finally pushed it back with my navy (as it used transports to attack, which I haven't seen an ai do before which is why it suprised me) they didn't have much of a town, they'd propped up a few miltary buildings and such but after classically it seemed to have stopped advancing & expanding.

Additional Comments:
None
JuniorPoseidon Good Job Guy!!!

Very Very Very good!!!

Excellent!!!

[Edited on 01/14/05 @ 07:33 AM]

Blokhed3 Best AI on here. Its pretty smart too.
tasev
Rating
5.0
Rating: 5
Awsome!
QoR Wise Man This is really hard! Fighting five computer opponents (2 on the same team) is like the entire world against Canada (No, I am not making fun of Canada, because I am Canadian, but our military sucks.)! Helepolises, siege towers, heroes, everything everywhere! They take their time advancing, but at heroic age, they're almost impossible to beat! But I think somethings wrong with the atlanteans...

Oh yeah, did you make those names?
kalus
File Author
If you mean the names of the AI players: Yes and no, I took the names from some special internet sites :)
QoR Wise Man I see. But the atlanteans don't work, and norse don't work on nomad...
kalus
File Author
Whaddayamean, don't work? Can you send me an email describing the problem?
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Rating
4.6
Statistics
Downloads:24,686
Favorites: [Who?]9
Size:123.60 KB
Added:11/16/03
Updated:08/14/05
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