This is the full version of the Survival of the Phoenix.
Follow the story of Setna, trying to find and revive three Phoenix Eggs, because Set has killed all Phoenixes. Before he travels to the Valley of the Phoenixes, he needs to collect resources...
A good story, all with plenty of cinematics.
This campaign was translated from Dutch. If you want to warn me for any non-translated texts, please check the ReadMe.txt in the zip-file.
Good luck with playing!
Playability: 4
It was somewhat too simple in the beginning and a little too hard in "double trouble."
Balance: 4
The lack of a specific AI makes it too easy to win in the beginning.
Creativity: 4
here I think it would be better if some specific AI was inserted--most of the earlier scenarios I was able to win just because I killed them off 1 by 1 from afar
Map Design: 4
a little basic, not much eye candy, but functional
Story/Instructions: 5
the story was great (I love the part about the osiris box)
Additional Comments:
For some reason Double Trouble continues to quit all of a sudden on me (doesn't matter if I use AOM or TT)--I have even tried a different computer to no effect. Maybe some of the triggers are illegal?
[Edited on 01/21/04 @ 08:25 PM]
Frank NL
Posted on 12/20/03 @ 08:43 AM
I had the same problem with level 6 "Double Trouble".
I don't think it is a trigger-problem. On Moderate or Hard it seems Sets Vision Power activates his standby Army to attack immediate, player has no time to build a army
Tip: Try this level on Easy or use Chanell Surfing
I think best parts of this Campaign are the Story + cinematics.
oddy File Author
Posted on 12/20/03 @ 10:21 AM
Double Trouble problem is still a mystery. On moderate or higher I disabled Set's vision (a change since bèta version, Frank NL!).
The thing is: for objectives in DT I used a primitive Quest Var-like converting with cinematic blocks. In my next campaign (for TT), i'll do it better with QV...
Unstopable
Posted on 12/31/03 @ 01:17 AM
Playability: 5
No problems here.
Balance: 3
I found this campaign way to easy. All though the missions took some time to complete it really wasn't all that challenging.
Creativity: 5
Love the story and the maps were very unique!
Map Design: 4
Great map design.. although some more eye candy wouldn't hurt.
Story/Instructions: 5
Easy and interesting story to follow. Instructions where clear and to the point. Although I could tell your english isn't perfect I won't hold it against you because it really wouldn't be fair. (Most notible is "Pharao" as you said it is spelled "Pharaoh" in english. ;)
Additional Comments: Great campaign! Hope to see more from you!
[Edited on 01/21/04 @ 08:24 PM]
oddy File Author
Posted on 12/31/03 @ 01:59 PM
Yup: next project is up and running!
PS I didn't do all the translation :)
SesameSticks
Posted on 01/09/04 @ 04:43 PM
Great work, I'll do a review when I finish it, but there is one tiny problem: The campaign's uninstaller overwrites AOM's! Please rename it, I'm going to have to reinstall the entire game to get the file back.
[Edited on 01/09/04 @ 04:44 PM]
oddy File Author
Posted on 01/10/04 @ 04:40 AM
How do you mean? I tested the uninstaller before, and it worked properly. Only if the map where the files are removed is empty after the uninstall, the map is deleted.