A 10 player(payers 11 and 12 aren't included) migration map. Players start in the left or upper corner of the map and sail to settle in Europe. Myth units, their upgrades, and Titans cannot be researched or built. The map is a very accurate replica of the Medditeranean.
i have found that when you advance to an age... you still get a myth unit at your temple. If anyone knows how to fix this problem, then please e-mail me at email@example.com
Posted on 05/05/04 @ 08:53 AM
This map of yours look greeat!!!
Differebt kinds of terrian makes the map looks real cool and really realistic.
The only thing that may be a small problem is that with a transport ship only, it map take quite a while before you could arrive to the mainland. Another thing is that even though you forbid myth units, they still get out form the temple. Lastly italy is a bit too samll for building and theres not enough islands around Greece and maybe you should connect north africa with the rest of the mainland, for it gives a small advantage to those players .
Very well done of triggers. I had several very intense battles all over europe.
Maybe you should add a day and night cycle, more triggers and stuff
this map deserves a 4.5