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Downloads Home » Single Player Scenarios » Clash of the Titans

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Clash of the Titans

Author File Description
Martin R
File Details
Version: AoM: The Titans
I hope you like the map, please leave a review or comment.

Thanks

Martin R
Pages: [1] 2 » Last »
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
swizard EMMMM dit you test it???
Martin R
File Author
yes i did test it.
gorillaz_ally33 Code...erm thingy have you ever been on editor?

it is so hard to make them react with stuff, i thought it was ok
Martin R
File Author
Code,

All your comments were negative, it would have been nice to have added some positive notes to as postive comments are just as important to learn from. As I want to know what I am doing right as well as wrong.

My scenarios posted on here didn't have cinematics cause with the one I am currently working on, I have only just figured out how to do it on my own and even then the first one is going to be a basic cinematic.

Thank you for listening.

Martin R
Isengrim I thought that this scenario was a cool little game. The titan Automaton was great... Isengrim
Martin R
File Author
Isengrim,

Could you put your thoughts down as a review as I would like to know what you thought of it as a whole.

Thanks

Martin R
Isengrim I dont think i can, i think only officials can review games. But thanx for wanting my opinion. I will ask about and see if i can review for u...Isengrim
CodeLabMaster I'm sorry. I was in a bad mood that night. Just FYI, all people can review, not just officals.

On the positive side - You have some sort of guidence in your begining. That is the mistake most people make. I also thought your idea of the titan attacking the city was creative.

How to make stuff react - Yes, I have been in the editor quite a few times and I will release a game by the end of the night or tommarow. You can look at mine if you'd like. Ok, now to the subject. If you mean by the...

...villagers reacting. Have them scream and run around. for screeming, just use the Sound Filename effect. The scream should be in the x-pack/caimpain/whatever the scenario is with the titan attacking. To make them run around, use the Unit Move effect.

...titan reacting. Place the buildings close to each other. have some tiggers that will move the titan to another part of the city after all of the buildings in one part are destroyed. Have him cast GPs and do junk like that.

As for my rating - I was a little harsh since I was in a bad mood. If it is editable, I will rate better.

Sry 'bout the trouble.

[Edited on 12/28/03 @ 07:37 PM]

The Bard
Rating
2.4
Breakdown
Playability3.0
Balance2.0
Creativity2.0
Map Design3.0
Story/Instructions2.0
Playability: 3
It's not exactly a gripping scenario, and there are some minor flaws in there:
The Purple Knight reacts to Ajax only, his 'none shall pass!' doesn't seem to apply to hoplites. Besides, it's much to weak for its size.
When Ajax approaches the Titan and asks for help, nothing happens. This screams 'bug!', because it's not obvious what the player has to do to get the Titan converted. (I got stuck there and had to consult the triggers.)

Balance: 2
Too easy! The player has enough troops to fight his way to the first Titan without any danger of losing, and from then on it's a piece of cake anyway.

Creativity: 2
Well there's the Purple Knight - but apart from that I didn't find anything I'd think of as especially creative here. No background story, a boring map and a simple 'go to points A and B' objective.

Map Design: 3
The map doesn't look bad, just completely uninteresting. Boring. Large parts are just flat and empty, it looks as if you had started to design it and then lost interest before you got to add the finishing touches. You should spend some more time on it, make it live.

Story/Instructions: 2
There are some pretty basic instructions at the start, but there is no background story. We see a Titan in the city and Ajax at the gates, but we have no idea how it came to that.

Additional Comments:
One thing I disliked was the fact that even if the player 'wins' the city lies in ruins in the end. I mean, the idea is to save the city, right? Perhaps you should twist the scenario in a way that Ajax has to summon the friendly Titans in time to defend the city.
Oh, and what was the camera track for, right at the start? If you just wanted to centre the screen on Ajax and his troops a Camera Start object would have been more appropriate.
Martin R
File Author
Thanks for the comments guys, when I get round to updating it I will bear all that was said in mind.

Martin R
Pages: [1] 2 » Last »

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HGDL v0.8.0

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Rating
2.8
Breakdown
Playability4.0
Balance2.0
Creativity2.0
Map Design3.0
Story/Instructions3.0
Statistics
Downloads:815
Favorites: [Who?]0
Size:111.18 KB
Added:12/26/03
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