Welcome to Age of Mythology Heaven
Welcome
Downloads Home
Review Guidelines
Main site
Forums
Code of Conduct
Help
Search

Advanced Search
Multiplayer Scenarios
Home
New Releases
New Reviews
New Comments
Top-Rated

Submit File
Browse Categories
New Files

Downloads Home » Multiplayer Scenarios » Canyon Journey (Vanilla)

Download File Post Review Post Comment

Canyon Journey (Vanilla)

Author File Description
CodeLabMaster
File Details
# of Players: 6 (Sorta)
Version: AoM
This is a fun multiplayer build and destroy game. Actually, this was my very first one. To play this, put in two computer players at the bottom of the list on seperate teams. Then, have the four players above them be on team one. Note that THoR_Hippikon gets all the credits on the map design for the dead city and the forest. Have fun.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
auron 2 have you made more scenarios? why dont you post them here? this is the first time you have post something.

[Edited on 01/19/04 @ 02:40 PM]

CodeLabMaster
File Author
Yea, this is the first scenario I submitted, but I have made more. I never go less than good on any scenario. However, my previous one, "Canyon Adventure", was 99% done when I found a giant bug. All of the enemy units on the map move to one point when the game starts. *sigh* Hopefully someone will know how to fix it anyway. Did you like my first scenario?
auron 2 it wasnt so bad for being your first scenario ever.

this is what you can possibly do to fix the enemies moving:(only possible with the expansion)

1- there is two ways or maybe more. you can modify whatever unit you want on Speed to delta 0. so when you do this, the unit will not move.

2- put set stance Passive

3- put walls around it and put a trigger:

Change unit type: invisible walls

Post Review Post Comment

HGDL v0.8.0

Login
Forum Username:


Password:




Create a new account
Forgot password?
Statistics
Downloads:130
Favorites: [Who?]0
Size:128.57 KB
Added:01/12/04
Recently Updated