Ok, err... quite embarassing, I actually uploaded the wrong version of the file. This version is an improved version of ver1.1 - all the glitches have been fixed, and it has been made slightly harder (because it was too easy :}). Some other stuff has been changed, but I can't remember what right now. I'm planning on releasing part two of the series at some point this week - this version is just 4 ppl who missed out on ver1.1.
In part two Bakor goes to Egypt to find help from his allies so that he can defeat Lord Ironhelm - but something has happened to them -want to know? You'll have to wait and see.
I found that I could win just by capturing the other town centre, which contradicts the mission. It would be an improvement if you could tweak it so you can't win just by holding all tc's.
If you look after your arcus count and upgrade them all to heroes, the final battle is a bit weak. I would have preferred a stronger final opponent.
Hhmmm.. lets see: Expand, Explore, Choose the right path of 3, Choose the right force mix, and Drive home.
Map Design: 4
Pretty good. It would have been better if there were problems to contend with on the starting side of the river. One or two cleverly hidden relics would have also helped.
It was very short on story. There is no explaination why certain techs and upgrades were not available.
Well done. Lets see more like this.