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Author |
File Description |
Leif_Eriksson_ |
Posted on 02/01/04 @ 05:11 PM (updated 07/27/04)
File Details |
# of Players: |
4 |
Version: |
AoM: The Titans |
========"Gladiators of Gladius"========
========Starting men========
-Pharaoh
-6 Gladiators
-Spawning katapeltes
===================Rules==================
-Destroy enemies Sky Passage
-Take control of Healing Spring for +Bonus ups+
-Get enemy kills to strengthen your men and take control of stronger gladiators
-Make the crowd go wild
-Give freedom to your gladiators
===============Map includes===============
-200+ triggers
-Emporers of all 4 civs
-Over 10 types of units gained through enemy kills
-Objectivs
-Spotlight
==================Thanks==================
To HTF_Gladius for much of the map design.
To Heroius_Gladius for the idea.
To ES for such a great map editor =D
==================report==================
-Any bugs
-If you want to edit this map
-Anything that would make this map more fun
_______________________________________________
Reviews and Comments would be highly appreciated.
Have Fun! |
Author | Reviews ( All | Comments Only | Reviews Only ) |
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Auron_ (id: auron 2) |
Posted on 04/04/04 @ 07:00 PM
Playability: 4
this map is really fun to play. you can get new units, and upgrades when you have a certain amount of kills. the game is sort of like mythblood style, the game every game you play online might take a while to finish though, but very entertaining. however, here is something that might ruin the playability. the players bases, where the gates are located, seems to lag on space, making it really hard for any player to destroy a sky passage. you can easily block an enemies army by just overcrowding the entrance with soldiers, making it almost impossible for the player to win.
Balance: 4
almost a perfect balance eccept for the problem i mentioned above. all players have the same chances of getting the fountain, which grants you godpowers, and every players base have the same space, and opportunnity to take over the enemy.
here is something i noticed, players 1 stats shown on the right, is not shown, but the other players stats is. maybe you accidenly did that?
Creativity: 4
the way you manage the triggers, sounds, lighting, ETC, was pretty cool. althogh the idea seems to be taken off from some mythblood or Xamo-blood type of map. the beginning sounds were kind of annoying, its like 5 minutes with that constant "screaming soldier" sound. maybe you could make it repeats constantly every certain time, but not too often.
Map Design: 3
the map design totally needed more work. textures on the map didnt seem to be that great. walls were uneven. using more objects on the editor, like cinematic blood(doesnt last long), more skeletons, effects, alligning the walls, and changing the textures would make ths scenario more enjoyable. but try not to put too many details, since the game has so much action going on, and too many details will make the scneario laggy.
Story/Instructions: 5
perfect score. easy to understand, although you could have made a really cool intro-cinematic, and on the last version, you had a dialog saying "i am god, i have come upon the earth, now do as i told you" something like that. but you seem to have changed it. anyways, the previous dialog you had on the other version fitted better with the scenario, because it looked as if the emperor(king) was telling the gladiadors to fight, which is what he has told them.
Additional Comments:
perfect game for deathmatch lovers. there seems to be no bugs, which might ruin the game while playing online.
[Edited on 04/04/04 @ 07:00 PM]
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Lord_Erik0173 |
Posted on 04/27/04 @ 11:24 PM
Playability: 5
Excellent playibility
Balance: 4
its balenced well, but you give out the gp too freely, the lightning storm is a tad powerful. the units are well balenced though.
Creativity: 4
Great creativity! a unique idea, although i had to subtract a point because it was a mythodea-like map. but other than that, i'm impressed!
Map Design: 2
unfortunatly, the map was, well, BLAND, there is hardly any eyecandy, and it was a tad... square. more eycandy could work wonders.
Story/Instructions: 5
very detailed instructions, the player knows exactly what to do. i would have given it a 6 but it wasnt on the menu!
Additional Comments:
excellent idea, it could use a tad more developing though. other than that, an excellent map, with some interesting effects (like the cheering). I RECOOMMEND IMMEDIATE DOWNLOAD!
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HGDL v0.8.2 |
Rating |
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4.1 | Breakdown |
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Playability | 4.5 | Balance | 4.5 | Creativity | 4.0 | Map Design | 2.5 | Story/Instructions | 5.0 |
Statistics |
Downloads: | 1,157 |
Favorites: [] | 0 |
Size: | 89.73 KB |
Added: | 02/01/04 |
Updated: | 07/27/04 |
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