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Tower Defence

Author File Description
chow
File Details
Version: AoM: The Titans
there is a more updated version. Read the reviews if you want but download the updated one.
Pages: [1] 2 3 » Last »
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
neverrush
Rating
3.8
Breakdown
Playability5.0
Balance3.0
Creativity5.0
Map Design4.0
Story/Instructions2.0
Playability: 5
This is a novel style of playing--limited collection of resources and unit training but sustained waves of attack forces and requires some thinking to bypass the usual style of playing (i.e. build and destroy or hero kills all)

Balance: 3
If I didn't figure out the cheats (as documented in additional comments) this would be unbeatable. Fortunately there are ways around the ingenuity of the map maker...

Creativity: 5
Again, not just your usual build and destroy. Very ingenious use of key elements of defensive play (towers, appropriate luring of stupid titans to somewhere else on the map)

Map Design: 4
Too much wasted space and maybe a little bit more gold and trees would make it easier to beat (I ran out of the gold and wood about midway). Again, the cheat about destroying their trojan gate and building your own will make the enemy stay put in their tracks because they won't attack your walls (maybe an additional waypoint at the gate would do it).

Story/Instructions: 2
Unfortunately there is no story associated with it, but the genre isn't really story-oriented and doesn't detract from its playability.

Additional Comments:
I usually delete scenarios after I complete them. This one is a keeper.
Cheats:
1. Luring the siege weapons in wave 9 (?) away from your wonder (will give you enough time to build your resources)
2. then collect all your resources, research your upgrades, and get lots of free arcus heroes (as most of the attack waves consist of myth units)
3. train enough hersirs to collect favor
4. get bolts from time to time to kill the titan (from the favor collected by your hersirs)
5. go destroy the trojan gate and build your own wall and towers so that enemy units get chased away by tower fire.
6. when you have enough manpower go lure the units out several at a time and destroy them
chow
File Author
well, u arent supposed to lure, but defend.....How many tries did it take??
justen_31489 Playability: 5
(Insert Playability analysis here)

Balance: 5
(Insert Balance analysis here)

Creativity: 5
(Insert Creativity analysis here)

Map Design: 5
(Insert Map Design analysis here)

Story/Instructions: 5
(Insert Story/Instructions analysis here)

Additional Comments:
thankyou for a great scenerio Mr. Charles Lin

[Edited on 02/10/04 @ 07:55 PM]

justen_31489 Playability: 5
(Insert Playability analysis here)

Balance: 5
(Insert Balance analysis here)

Creativity: 5
(Insert Creativity analysis here)

Map Design: 5
(Insert Map Design analysis here)

Story/Instructions: 5
(Insert Story/Instructions analysis here)

Additional Comments:
neverrush Another "cheat": create a dryad and break down some walls (owned by mother nature) and send your "hero" old man to work in the unit creation place (i.e. get both toxotes and arcuses churning). Just be cafeful your Dryad doesn't get seen by the mother nature units.
chow
File Author
sweet. how many tries did it take to beat it , neverrush?
neverrush 1 try (but it took me 3 hours)
Those 5's should probably be deleted...

[Edited on 02/10/04 @ 09:49 PM]

chow
File Author
ya. hes my friend, an insane guy. how do i delete them anyways?
rico I want t rewiew your scenario but first I want to know the meaning of sucked (I'm Portiguese and my English is not OK), word that justify all rate=5. Thanks
jasonssj you suck would mean i hate you realt and your a loser.

hope that helps!!!
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Rating
3.3
Breakdown
Playability4.3
Balance2.7
Creativity4.0
Map Design2.7
Story/Instructions2.7
Statistics
Downloads:870
Favorites: [Who?]0
Size:116.53 KB
Added:02/09/04
Updated:02/21/04
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