Ok, the scenario was a good idea and concept, but it was impossible to complete! (almost anyway, after three attepts i gave up). It was quite cool the way strategy comes into play, such as the positioning of the armys etc. But it needs alot of working on.
Practically impossible to win this scenario. The starting army on your island far outclasses your crappuy army, and a slaughter takes place. If you have thought to give player one a transport ship, then this could have been avoided. The huge amry on the other side should be able to cross the river to help the other army.
All in all, i thought the creativity that has gone into the scenario was good. I think that you have good Ideas, but are held back by a limited knowledge of the editor. That should soon change. Maybe playing some hightly rated scenarios and looking at what makes them so good would help.
Map Design: 2
This was prehaps the biggest let down. The map design had no real eye-candy, no real features. It was realistic, and you could have at least beautified the water.
The story I thought was interesting. The instructions were quite clear, and showed you what you needed to do, the only problem is you couldn't do it :S
A very good concept, but it needs working on and perfecting. Also, in the start cinematic, you should have used cinematic mode, and make sure that music plays throughout the whole scenario. But it was OK. Nice ideas ;)