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Downloads Home » Single Player Scenarios » The Hunter's Tale - Prologue Dreams

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The Hunter's Tale - Prologue Dreams

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Version: AoM: The Titans
The Hunter's Tale - Prologue Dreams

A cinematic preview scenario of my upcoming Age of Mythology RPS Campaign. It is also my first Age of Mythology scenario, and my first use of Cinematic Movies in games.

This is a dream, that the protaganist of the Campaign has, the dream that starts out the entire adventure. But as of now little can be made of it, there's more depth in there than first noticed. It gives a vision of things to come in the campaign and the poem shown in it is the backstory to the campaign.

But if the few story elements are ignored, it still is a good cinematic preview, much like the trailer of a upcoming movie. It uses the Two Towers version of Clint Mansell's "Summer Overture" as background music and all camera transitions and tracks are coordinated with the music.
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Pompey Magnus
Map Design3.0
Camera Movement: 5

Utterly perfect. I liked the smooth rotations and the way you slowly zoomed in on a certain object. The trailer has its own feel and the dialogue fits well with the overall movement of the camera.

I espiacally liked the close up with the ram just before it faded out.

Lag Factor: 5

As said before, the cinematic played smoothly and perfectly. Its really great to see that you didn't pack the cinematic with thousands of units or effects to make it lag like hell.

It also started up real smooth, something I should take into account when I do my own cinematics.

Creativity: 4

The scenario was quite creative in its own right- the use of the poem was great and the overall tracks fit with the dialogue perfectly (as mentioned above).

Still, I felt that you repeated some scenes over and over again to prolongue the length of the trailer, making it repetive at times- for this reason, you lost 1 point.

Map Design: 3

Your map design was mediocre. I noticed some large patches of grass in the Hadees area. It looked out of place and you should have noticed the area since you actually zoomed up on it.

Story: 4

Not bad. The story seemed alright, for a trailer. The use of the poem was imaginative and the smooth movement along with the creativity really stimulated our expectations for the real thing:).

Still, I didn't believe that this deserved a total 5. I think you over used the poem- at some point it just gets tiresome to read. You should have given 1 or 2 lines of poem then finished off the dialogue with normal stuff.

Additional Comments:

Very nice. You should take note of everything and use the same methods in your scenario- and if your scenario is as good as its trailer, then its bound to be a great success:)

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Map Design3.0
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Size:1.91 MB
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