|
Author |
File Description |
Gr�n (id: AoMPlayer000) |
Posted on 04/22/04 @ 02:02 PM (updated 10/02/04)
File Details |
# of Players: |
2 |
Version: |
AoM: The Titans |
=====SOCCER PRO EDITION (v. 1.02)=====
~~ Important notes~~
- This is a Multiplayer Scenario! Please don't review it unless you have played it online, in a LAN or in another network!
- Read the readme.txt or the paragraph "Starting a game" in this description in order to start up the game correctly!
~~Introduction~~
This is a giant soccer game, in which a poor little dwarf acts like a ball. The game time is adjustable, and detailed statistics inform about the current state of the game. When a player scores, his opponent will obtain a 30 seconds lasting "boost" that doubles the speed of his giants. The dwarf is invulnerable and runs if it gets kicked towards the border of the court. The advanced Quest Var work and the proper playtesting guarantee a nice bug-free gaming experience.
~~(Un-)Installation~~
- Place the file in the "scenario" directory in your AoM folder.
- To uninstall the game, simply delete the file.
~~Starting a game~~
Host a multiplayer game. SELECT A DIFFICULTY BEFORE YOU LOAD THE SCENARIO, otherwise you can't alter it due to one of AoM's bugs.
Easy = 5 minutes
Moderate = 7.5 minutes
Hard = 10 minutes
Titan = 12.5 minutes
Player three has to be set to "standard". Diplomacy and gods (you'll gain neither godpowers nor cultural advantages) don't matter, the game will handle that.
~~Note on other soccer scenarios~~
As you certainly know, this is not the only soccer scenario, there're three or four more. I played and studied them and came to the conclusion that all of them don't really fulfil my expectations toward this kind of scenario. So I made an advanced, bug-free and well-playable version of the popular soccer scenario principle. I'd like to thank all other soccer scenario designers for the inspiration though, especially Larmir, who was the first, and I recommend everyone to download their games, too!
~~Updates~~
- v. 1.02: The game time is now adjustable through the difficulty.
- v. 1.01: All trigger names, groups and condition/effect names were translated in English, to provide a better understatement on how the scn works (on Auron_2's request).
=====Questions, suggestions etc.?=====
- Check my announcement:
http://aom.heavengames.com/cgi-bin/forums/display.cgi?action=ct&f=13,19072,0,10
- Mail me at
gruengruengruen[insert @]gmail[insert .]com |
Pages: « First « 1 2 3 4 5 6 7 8 9 [10] 11 12 » Last » | Author | Comments & Reviews ( All | Comments Only | Reviews Only ) |
---|
Gr�n (id: AoMPlayer000)
File Author |
Posted on 12/12/04 @ 09:04 AM
Sure I asked you? I can't remember that... Anyway, do what you want to do.
About the flaming - I don't feel like I flamed you, but I rather recognise persistent trolling in your posts against me, be it that you 'lol' about the lamest insults against me or whatever... Could you/we stop that, please? It annoys me... If you feel like I flamed you, please explain me in what way so that I can stop it. I frankly don't see it. |
Gaurdian_112 |
Posted on 12/14/04 @ 12:19 PM
Umm, in the way you attacked me when I merely offered you a review. You asked me to give you one in the report bad review thread.
If you really want to know, I would've given this a 4.6.
(Playability=5, Balance=5, Creativity=4, Map Design=4, Story Instructions=5)[Edited on 12/14/04 @ 12:21 PM]
|
Gr�n (id: AoMPlayer000)
File Author |
Posted on 12/14/04 @ 01:16 PM
Did I? Oh, sorry...
Well, a 4.6 is nice, thanks... I hope we manage to communicate nicer in the future :). |
Gaurdian_112 |
Posted on 12/14/04 @ 09:37 PM
Hopefully:) |
ThE_MoGuL |
Posted on 12/26/04 @ 04:31 PM
Playability: 5
This has to be the most fun multiplayer scenario ever!!! You could play it all day on ESO and still enjoy it :)
It should be more popular than it is...its so damn fun. Pwns myth blood!
Balance: 5
Both times are evenly matched, and the game requires quite some strategy.
Creativity: 5
Ive seen soccer games before, but you've moved it on. You've "taken it to as new level". The scenario has many cool features like bonuss etc, which i thought were cool and very original.
The referee was an interesting touch ;)
Map Design: 5
Well its a soccer game-so a soccer field...and thats done very well!
The pitch is the right size, the goals are good, and there are no places where you can get "stuck".
Story/Instructions: 5
No story...I would mark you down, but this doesn't need a story....unless you make it a real football match...what abotu a 1966 world cup final cinematic? :P
Additional Comments:
Awesome......too damn addictive![Edited on 01/22/05 @ 11:07 AM]
|
Gr�n (id: AoMPlayer000)
File Author |
Posted on 12/26/04 @ 07:43 PM
Cool, thanks. But please add more details to the review or I'll (unfortunately) have to report it and it'll be deleted. So, take your time and write at least three long sentences per category :).
Thanks! |
Gaurdian_112 |
Posted on 12/27/04 @ 09:17 AM
lol AoMPlayer I would report this myself, but on second thought, I won't. To be honest, I liked this scenario- alot. It is worth 5.0. |
Gaurdian_112 |
Posted on 12/27/04 @ 09:27 AM
Playability: 5
The first time I played this, I planned on giving it a 4.6- however, after a few online matches with friends I found this not only one of the most superbly satisfying multiplayer scenarios on the d/w section, but also one of the few scenarios to be so simple yet so bloody fun. The football stadium is well designed though I would REALLY reccomend an audience and a little more 'eye candy'. That doesn't really detract from the gameplay because kicking dwarves around is just way fun. The speed boost for the loosing player is a wonderful addition as well. This is pure fun, no doubt.
I would like to make a few reccomendations, if you don't mind. Maybe you could give 'names' to the soccer players (for example, Ronaldo). Just a suggestion. Also, maybe you could increase the speed of the Mountain Giants a little more, they are a tad bit slow.
Balance: 5
Perfect. No team has any distinct advantage in this and the 'speed boost' the loosing player recieves really gives him the chance to catch up. I noticed the goals are both equal in size (you used the grids, didn't you:)) which means- balance is 5.
Creativity: 5
I was going to give this a 3 or a 4 but, well, even though Larmir came up with the idea, you executed it so well that I just had to give this a 5. I think to make it more creative you should have maybe used some 'other unit' scaled or something, just to make it different than 'Dwarf Soccer'. The bonuses the players got while playing were great additions that boosted this rating and well, it earned this 5.
Map Design: 5
As I said before, map design isn't perfect but its good enough. The field is well designed and the light thingies on the edges of the field (when a goal is scored) was really cool.
I used this rating as the 'reviewer's tilt', meaning to lift the rating to the one I desired- in truth, this map could've been a little better. Hmm, maybe you should have used the 'white' terrain instead of dirt (for the lines on the field)?
Nevertheless, the map serves its purpose which is all that counts.
Story/Instructions: 5
Soccer Pro Edition- poifect:). Sorry, obviously from the title you can tell that there isn't much in the story/instructions of this scenario- however, I knew what to do, I was aware of all the bonuses I recieved and the score as well. Goodie:).
Additional Comments:
More creativity would've been better, but overall I have nothing to say except- bravo! This is a great multiplayer scenario.
|
Gr�n (id: AoMPlayer000)
File Author |
Posted on 12/27/04 @ 10:32 AM
Uh, erm, I don't really believe my eyes... THANKS! Cool, seems like I underestimated my own scn ;).
Audience, well, we talked about that.
Names, hm, why not? Maybe I'll do that.
Speed, well, it took me long to balance the scn and simultaneously keep the fun factor and it was very hard, so I don't dare to change it...
Yes, I used the grids for everything ;).
White lines - I remember having tried that out first, but it looked ugly, I recommend you to have a look on your own.
Well, all I can say, amazing, thanks! |
Gaurdian_112 |
Posted on 12/27/04 @ 11:27 AM
Told you I could come up with a proper review:). I'm glad I played it a few more times, made me like it more than I did the first. Some of the matches can be downright intense lol. |
Pages: « First « 1 2 3 4 5 6 7 8 9 [10] 11 12 » Last » |
HGDL v0.8.2 |
Rating |
---|
4.7 | Breakdown |
---|
Playability | 4.8 | Balance | 4.8 | Creativity | 4.5 | Map Design | 4.5 | Story/Instructions | 4.8 |
Statistics |
Downloads: | 3,176 |
Favorites: [] | 0 |
Size: | 58.79 KB |
Added: | 04/22/04 |
Updated: | 10/02/04 |
|