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The Lord of the the Battles
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Author |
File Description |
Oscar |
Posted on 05/16/04 @ 04:13 AM
File Details |
Style: |
Role Playing Strategy |
# of Scenarios: |
3 |
Version: |
AoM: The Titans |
THE LORD OF THE BATTLES
Follow the epic adventures of Gimli, Balin, Legolas, Theoden, Eowyn, Aragorn, Gandalf and Faramir in three scenarios set in the Middle Earth:
1)The destiny of Moria
Before the Fellowship of the Ring was summoned at the council of Elrond the Dwarven kingdom of Moria was thrown into caos by a goblin invasion.
2)The riders of Rohan
Forced by the invincible armies of Saruman, Theoden and Eowyn lead their people to Helm’s Deep, the last hope of Rohan.
3)The siege of Gondor
The final act: after Saruman’s defeat, Sauron send his best general, the Witch King, to raze the capital of Gondor, Minas Tirith.
To play this scenario extract all files from the ZIP archive, place the .scx fileS in the scenario folder, the .cpx file in the ...Age of Mythology/data folder and the .mp3 and .wav
files in the ...Age of Mythology/sound folder.
1)You must play this scenario with level of difficulty "Hard".
2)If you want some advice you can see it during the mission clicking on the objectives.
3)To hear in a better way my sound track I advice you to turn up the volume ot the music.
4)If you find bug or if your game crush send me an email.
5)There is a great number of trigger and if some of them doesn't work restart or reload the game.
6)Remember to place correcty all files.
7)In the second part of the second scenario and in the 3rd one there are a lot of units so could work slowly, in particular the cinematics.
To precede some “critiques” I want immediately tell you one thing: this is a scenario in which I've imitate J. P.’s films, especially through cinematics, only the first scenario and
the 1st part of the second are quite invented. To do this I had to sacrifice human player’s role. If you don’t like this kind of campaign I advise you to play “Battle for Helm’s Deep”
by Richard D. Green, is really a well done scenario.
Created by Oscar Baldessari (quoelet@katamail.com)
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Pages: « First « 1 [2] 3 4 » Last » | Author | Comments & Reviews ( All | Comments Only | Reviews Only ) |
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Oscar
File Author |
Posted on 05/27/04 @ 03:04 PM
I'm sorry for the bad istructions, but my language is not English. |
catinyourhat |
Posted on 05/30/04 @ 06:59 AM
Hey oscar the campaign is real good. Are abled t make more campaign. This seems like the best (because the game map dd not lagg). |
Oscar
File Author |
Posted on 05/30/04 @ 03:33 PM
Other campaign? I don't think so, I've no time. In any case in some days will be avaiable my best AOM titans work: the new version of Scipio. |
catinyourhat |
Posted on 05/31/04 @ 07:25 AM
great!!, i be waiting as long as i can for that new campaign that you're gonna make when you have free time. |
Auron_ (id: auron 2) |
Posted on 05/31/04 @ 09:57 AM
all i gotta say is, this is the best LoTR campaigns ever made!, the map design totally rules!, really nice job and should be spotlighted. |
lief ericson (id: Lief Ericson) |
Posted on 05/31/04 @ 04:40 PM
Playability: 5
This was a really fun campaign. While at times it was pretty frustrating (more on that later), most of the missions and challenges were really fun. I especially liked the part in the first scenario where you had to defend against wave after wave of scarabs. There were some lag issues, but nothing that really hurt the game experience.
Balance: 3
This was a pretty hard campaign. In some places I even had to cheat to get to the next part of the scenario. On the other hand, other places were just challenging enough.
Creativity: 5
This is a really creative campaign. Using Legolas to run past a balrog so that you can get a ship to escape was a stroke of genius. The cave troll titans, which were countered by the freeze dwarf was a very nice touch. Also, getting to actually play the part after Gandalf comes to rescue Helm's Deep for once was great.
Map Design: 4
The author used some very creative map design. In all three levels, you actually felt as if this was middle-earth, instead of just an Age of Mythology map. The plains of Rohan, the Caves of Moria, and Minas Tirith were all very well designed. There could have been more terrain mixing though.
Story/Instructions: 4
The instructions were very good. The translation was kind of poor though.
Additional Comments: Without a doubt the best LotR campaign I've ever played. This molds together FF and defense mission types into a thrilling three scenario campaign, that for once, feels like Middle-Earth. I just hope the author will make more LotR scenarios in the future.[Edited on 06/01/04 @ 10:59 AM]
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Oscar
File Author |
Posted on 06/01/04 @ 01:48 AM
Thank you for your good rate. |
Oscar
File Author |
Posted on 06/12/04 @ 02:51 AM
If you like this kind of scenario I advise you to download my masterpiece: Scipio 1.1.
(http://aom.heavengames.com/downloads/showfile.php?fileid=3035)
Have fun![Edited on 06/12/04 @ 02:54 AM]
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coc_le_grand |
Posted on 06/17/04 @ 10:40 AM
Sorry, I would like to know how to put black gaps when changing the place im a cinematic, I think it is the trigger fire event but it is not working. I have downloaded your campaign and it is really nice especially the part in Helm's deep. Well Done. |
Oscar
File Author |
Posted on 06/17/04 @ 02:48 PM
for the black gaps I used the effects "reset all black map" |
Pages: « First « 1 [2] 3 4 » Last » |
HGDL v0.8.2 |
Rating |
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4.5 | Breakdown |
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Playability | 4.5 | Balance | 4.5 | Creativity | 4.0 | Map Design | 4.8 | Story/Instructions | 4.8 |
Statistics |
Downloads: | 17,332 |
Favorites: [] | 2 |
Size: | 4.97 MB |
Added: | 05/16/04 |
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