Welcome to Age of Mythology Heaven
Welcome
Downloads Home
Review Guidelines
Main site
Forums
Code of Conduct
Help
Search

Advanced Search
Multiplayer Scenarios
Home
New Releases
New Reviews
New Comments
Top-Rated

Submit File
Browse Categories
New Files

Downloads Home » Multiplayer Scenarios » The Greatest of the great V2

Download File Post Review Post Comment

The Greatest of the great V2

Author File Description
Celer
File Details
# of Players: 4
Version: AoM: The Titans
(((The Greatest of the great)))
****version V2*****
This is my second scenario
PLEASE COMMENT OR REVIEW
By Celer and someone I met on ESO( he did everything actually)

This version is for Age of Mythology The Titans.

Control armies with your ally and try to crush your opponent to dirt!! Control heroes and abnormally big myth units.

Useful Stuff to know:
Starting in a well defended palace, protected with towers.
(Mirrow Towers and Guard Towers)
Extra settelments around your stronghold.
Starting units: Villigers, scouts, several myth units, heroes, and some arcuses and one horseman

Cross the landbrigde to reach your enemies stronghold, also as well defended as yours.

Download now and get ready for some killing!!!

Any comments or suggestions will be credited
AuthorReviews   ( All | Comments Only | Reviews Only )
auron 2
Rating
2.2
Breakdown
Playability3.0
Balance2.0
Creativity1.0
Map Design2.0
Story/Instructions3.0
I can finally download this scenario. I actualy made a simmilar scenario called the brdige with triggers....

Playability: 3
The playability seems to be there. If you have ever played "The Bridge" scenario, this file is the same thing. Its kinda fun, since is sort of like a deathmatch game.

Balance: 1
not too much balance. each player starts out with different units, as well as different gaia units. When hosting a game, if a player doesnt put himself on the right team, the diplomacy will totally mess up the game, causing two different people to appear on one fortress.

Creativity: 2
not much creativity. you even said that other guy on ES made most of this scenario. no triggers, poor map design, along with a really big problem i just mentioned above. although for being your second scenario isnt really bad. everyone starts like that:). download guides on triggers, utilities, ETC to help you out.

Map Design: 2
there were too many waves, which in some parts didnt look good. the water that divides the scneario doesnt look anything like a brdige. the fortress is just some walls not alligned, with some buildings in it. you also seem to start with some gaia objects, that at the end, just causes lag, and waste space.

Story/Instructions: 3
no instructions. but still the scenario is kinda self explanatory. It would still need hints, and something that explains the player what to do.

Additional Comments: if you want to, you can download my scenario "The bridge", which is basically the same thing. you can get some ideas for triggers in there.

one thing, i totally disagree with the two reviews. it basicly says everything is good. not really a review at all.

[Edited on 05/27/04 @ 09:19 PM]


Post Review Post Comment

HGDL v0.8.0

Login
Forum Username:


Password:




Create a new account
Forgot password?
Rating
2.2
Breakdown
Playability3.0
Balance2.0
Creativity1.0
Map Design2.0
Story/Instructions3.0
Statistics
Downloads:338
Favorites: [Who?]0
Size:204.38 KB
Added:05/18/04
Updated:05/27/04
Recently Updated