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Downloads Home » Multiplayer Scenarios » Capture the flag-medeo

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Capture the flag-medeo

Author File Description
File Details
# of Players: 4
Version: AoM: The Titans
this is your standerd capture the flag type game. both sides have a flag and thayer goal is to bring the oponets flag to thaer base without lossing thaer flag.

this is ment to be played as tvb

i wos bord and made this...took me 3 hours but i think it came out rather well so...

if you see a game cald capture the flag its not this one this one is cald capture the flag-medeo

im uplodeing a fixed version i dont know haw this uplode junk werks or haw long it takes so i dont know wen this will be updated
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Da_Spadger Playability: 5
couldn't be better!

Balance: 5
How could this be unbalanced?

Creativity: 4
This came from the shooters, but i've never seen this before in a strategy game before how ever.

Map Design: 3
A bit ugly, especially the water on the edge that rises a bit

Story/Instructions: 5
No problems understanding that!

Additional Comments: Well well done i'm very impressed!

[Edited on 06/30/04 @ 06:09 AM]

File Author
heh...you sure that rating isint a bit high?

sry about the raised water around the eges but im lazy
Force of Light I really want to try it but I dont have AoM titans. can you make an aom vanilla version too?
Da_Spadger If you didn't like my rating then make it 3.0 :)
File Author
i dont know if i can make it for non titans....i never played non titans nor have i looked at the editer...ill give it a try
auron 2 very nice scenario. althought the map design could be fixed. very nice use of triggers:)
Highgear57 Playability: 2
no real flag...

Balance: 2

Creativity: 5
ctf is a dream come true for aom players, im working on a couple also, but this one was... different. boats and no real flags arent concepts of ctf

Map Design: 2
bit ugly, water rises, as someone said earlier. a little lighter light would be nice

Story/Instructions: 4
it explains the instructions well

Additional Comments:
not a game i would ever consider to play again, sry

[Edited on 06/21/04 @ 03:01 AM]

File Author
i had the light change evry 60 secents becos i wos bord. whots rong with useing a old man as a flag i made him convert and stuff. i wos going to use a flag barrer but he comes back wen killed like a hero and i culdent find a way around that so i used a old man
auron 2 sorry but i got to disagree with Highgear. The scenario really shows some good use of triggers. the idea is totally awesome, although the map design could be fixed. but if i were to rate it, i wouldgive it a 4+
File Author
so you dant like my map....fine im makeing a new one.....a beter one.......it will have meany added fetures some of them will be

convertable bases evenly distributed around the map
the option to move your flag to hide it
a way for you to quickly find the other flag at a cost of sumthing
somthing that looks more like a flag
a larger veriety of units each capable of difrent things for geting around new problums like bases

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