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Extreme Fortification

Author File Description
Tysenaar An excellent Demonstration of how effective Hades' archer rush is... but when combined with Agressive walling and fortification, it is deadly. Especially against non-Heimdall Norse opponents.

Game Stats-
Difficulty- "Hard"

Team 1-
Team 2-
Helluland (Thor)(Red)
Sparta (Poseidon)(Green)

Random Map-Random All-(Megalopolis)

Though player 3 was Poseidon, It wasn't as much of a challenge as I thought it would be, since I kind of mixed the army with some podromos. The Fortification was just a fully-upgraded wall lined with Fortresses and towers, and in each Fortress or tower there were 3 toxotes.
I followed the godpath that makes archers as deadly as possible, which gave me the Earthquake God power, which I used immediately after Player 3 put down a titan Gate. At this point I had ridiculous amounts of resources, so I could afford the improvement "ominescence". (That was the only way I could get that god power in there.)
By The time Player 2 unlocked the secrets of the titans, I had my army (along with a titan) on his doorstep. The only reason why It took so long for him to age up was becasue he kept on sending resource groups out into nowhere, where they would be wiped out by my patrolling groups of archers.
The wall that stretches northward was put in there right after (and some of it during) I destroyed the Green, so I could have a better hold on the resources the red kept on going to get. On the north wall, I didn't bother putting any archers in the towers, and didn't even bother building Fortresses, either.

On the map, I drew in colored circles to identify which settlements the enemies took earlier, and black-and-white ones around my underground passages. The red and green lines were just Ideas on where the enemies were, and where they were positioning units.

Over all, this game was freaking fun, and I don't know why I didn't record it. At least I have the map to show you.

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