This scenario is about one thing, killing. In the scenario the player chooses a unit to use in the middle part of the map for fighting with a camel at the top of the map; the camel then dies when the selection is made and the unit spawned beside the player's flag near the middle of the map. When this unit is killed it respawns the selection camel.
The player upgrades his unit per kill, ALL players MUST be Norse for the upgrade system to work! When the unit that has upgraded is killed, the upgrade will still exist on the next unit to be spawned.
Objective: Depending on the difficulty level, kill the stated number of units to win.
Players: Minimum- 2, Maximum- 8,
Other: There are friendly priests near each players unit spawn spot, to heal any injured units, regardless of side.