This scenario is based around the Atlantean Murmillo. All players MUST be Atlantean for it to work, each player at the start picks a Murmillo "Clan" to join, each clan has its advantages and weaknesses, for example "Clan Titan" has the strongest soldiers avalible, but they are very expensive, the reverse is so for "Clan Guild".
- Each player can also pick one murmillo bonus, which further customises their soldiers.
- Each player had a walled base of 3 barrack, when they are destoryed that's your production means gone.
Objective: Control the plenty vault in the middle of the map for 5:00Minutes.
Players: Minimum-2, Maximum-4.
Other: There are two plenty vaults and two healing springs in the playing field, control of these can help win the battle.
Reasources: A steady flow of the required food and gold to make murmillos.