Anyway, in this scenario you must steal the giant goat from a neighbouring farm and put it in your farm! Unfortunately, you have 3 opponents which happen to be after the same goat. There goes the simplicity....
This scenario features the "old man purchasing" system to get units. If you don't know what I'm talking about play Capture the Flag or SF Build A Titan... Whoever invented this system is as close to a genius as anyone will ever get (I think...).
Read the text file that comes with this scenario before you play it... it doesn't say much but its helpful. I think. And make sure that you set the last player as a standard AI. Failure to do so will result in someone calling you particular bad names. (I would know.)
I think I was one of the first to use the unit selection system of play. I started using years ago (yes really that long ago)for AoE:TC scns, but use it for AoM:tt scns too. And I used an old man to buy stuff in StrategyUnderground ages ago.
Not many use the system, (idea sharing for scns is a good idea, so long as you don't steal things to make cheap rips and dull copies).
[Edited on 07/22/04 @ 02:47 PM]
Posted on 07/23/04 @ 03:13 AM
wha.. its just an idea.. it was proberly used in AoK (i reakon it was) noone can get the credit for it.. i've used it many times its alright system if you do it rght
Posted on 07/23/04 @ 09:59 AM
In this would create a problem, because if the Goat would change player, surely if another player Attacked it whilst it was under the other players control would kill it and therefore, stop the game from being won?
Posted on 07/23/04 @ 10:20 AM
Well, That can be fixed quite easily. Just modify the Goats health and amrour.
Mouse Overlord File Author
Posted on 07/23/04 @ 01:16 PM
Yup. I already thought of the fact that the goat can be killed, and this version modifies the goats health and armor for each player.
Posted on 07/24/04 @ 05:25 AM
Or, you could make it if the goat got killed, it respawned and had the same effect as before. I have seen this done in some games, like Heroes and Myths.