The New Editor for AoM only, but also do work with the Expansion - without the TT innovations!
This final AoM Editor modification contains more than 160 additional or new features for the AoM Editor, altogether over 450 editor variations now.
+ New in Version 9.5
-- > Campaign Script Manager for creating a campaign
-- > Music gadget for playing the sound/music files
-- > Brush Type "Rectangular"
-- > View Postgame in the editor
-- > New menu "Wall" for placing Walls/Gates easier
-- > New menu Graphic Options to change the screen size/graphical details
-- > New Editor Help with important Console Commands
-- > many more detail improvements
+ Another most important Editor innovations (known from older NE versions):
=> Pitch Editor for change the camera angle (Pitch) without leaving the Editor
=> Cover terrain with water, all waterbodies selectable
=> Triggers can be saved and copied
=> Camera Tracks can be saved and loaded
=> Load a Save Game into the Editor
=> Saving the copied terrain (terrain buffer save and load)
=> Place Objects: larger Object Picture, Object Names better legible, 10 new buttons
=> Set Camera Cut and Show the cut, altogether 12 cuts saveable!
=> Save the Lighting you set, also in color - for use in your own scenarios!
=> Camera movement assessable with buttons
=> Reducing the lag at pitch 5 - 20
=> Open the Console
=> Names of the Animations, Portraits and Gadgets callably
=> Editor Timer,
and many, many things more.
- Naturally are present all possibilities of the last versions.
- Without online errors.
- Detailed list of contents in the "New Editor" subfolder of AoM.
- Comfortable to install and uninstall
+ Works also with MacIntosh, but one need the "Stuffit Expender" to extract the files from the .exe-file. Then one must copy the folders and files in the AoM folder.