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Downloads Home » Modpacks » Naval Shipyard for Atlantians

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Naval Shipyard for Atlantians

Author File Description
Derfus
File Details
Version: AoM: The Titans
I Edited the main Protox.xml to allow the Atlantian ships and sea myth units. No techs, since I don't fiddle with them. This is a cut and past job, so if you haven't got AoMed and Barexplorer, you won't be able to use this. Sorry.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Celer I think this should go to the utility section.
AoMPlayer000 No, it's a mod. Therefore it's right here.
ArcticWind7 aomed is a bar explorer

and im probably wrong but.....

y do u need aomed? if u put the proto xmb in the data(?) folda it will read that will it not?
Derfus
File Author
The XMB file isn't the data file. You just convert it using AomEd to an XML file, add your changes and then use AomEd to convert it back into an XMB file so the game can read it.
Wise Man
Rating
4.0

Additional Comments:
Maybe give the atlanteans their own naval yard instead of keeping it egyptian.
Derfus
File Author
I'm not too good at the textures side of things, but I'll look into it.
Working on a version which includes tech's too.
Dragony97 I dont get it,do u mean its to make an atlantean naval ship yard an atlantean one,not an egyption one,right?

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HGDL v0.8.0

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Rating
4.0
Statistics
Downloads:549
Favorites: [Who?]0
Size:532.00 Bytes
Added:08/26/04
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