Welcome to Age of Mythology Heaven
Welcome
Downloads Home
Review Guidelines
Main site
Forums
Code of Conduct
Help
Search

Advanced Search
Single Player Scenarios
Home
New Releases
New Reviews
New Comments
Top-Rated

Submit File
Browse Categories
New Files

Downloads Home » Single Player Scenarios » The Journey of Sebanus

Download File Post Review Post Comment

The Journey of Sebanus

Author File Description
MithySmithy
File Details
Version: AoM: The Titans
You control a man by the name of Sebanus. You live in what you think is a very boring village so you decide to go adventuring...

This scenario includes:

A day/night cycle
A SIMPLE level gaining system
You can talk to people
You can buy a better weapon or better armor
What i think as pretty good eyecandy

This is my first RPG, just a small practice.
I need as many reviews and comments as possible!
AuthorReviews   ( All | Comments Only | Reviews Only )
AoMPlayer000
Rating
3.4
Breakdown
Playability2.0
Balance2.0
Creativity4.0
Map Design5.0
Story/Instructions4.0
Of course it's a waste of time, like all computer games are. It CAN be fun though.

On topic again: I actually find that map great! And I'm not joking! Of course, it's not a scenario (because it lasts 5 minutes and isn't difficult at all, I mean, it's not really 'playable'), but it's an excellent start; you understood more than the basics of the triggers and delivered a better work than many so-called 'advanced' designers. Just three things to improve:
-In your very first trigger ("run immediately"), make a camera cut towards the black space outside of the map (unlock the camera first). That'll disable the short 'jump' from a normal map view to the actual cinematic. After the cinematic, make a shot back into the gameplay perspective. It's disgusting to play with a different angle IMO...
-Add a Spotlight with a picture and hints in the objectives gadget!
-Make your cinematic skippable:
http://aom.heavengames.com/cgi-bin/forums/display.cgi?action=ct&f=13,19452,,all

BTW, I noticed you used QVs to activate/enable triggers. Simply use the effect "Fire Event", that's much easier and faster.

Apart from that, great work! Good cinematic, eyecandy, RPG system etc.! It just is too short to be considered as a scenario. Extend this work to a real scenario and you ought to get a 4.2+ rating! Very good!

And don't let these people discourage you...

[Edited on 10/05/04 @ 12:50 PM]


Post Review Post Comment

HGDL v0.8.0

Login
Forum Username:


Password:




Create a new account
Forgot password?
Rating
3.4
Breakdown
Playability2.0
Balance2.0
Creativity4.0
Map Design5.0
Story/Instructions4.0
Statistics
Downloads:607
Favorites: [Who?]0
Size:77.59 KB
Added:09/12/04
Recently Updated