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Norse village 2

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Version: AoM: The Titans
its my new sinerio, still havent figured out objectives though,new versions comeing out soon
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
echowinds do u mind I edit your map?
echowinds btw if u want to do objectives just do:

not looping, active, run immedialty
condition...for starting objectives just but "always"
effect go to objectives...mission 1 I d 1

Of course you need to type in the title the goal and the first objectives first.
echowinds Playability: 1
There's nothing to play, contrary to what you said in the previous one....while there is a single enemy TC, ti doesnt do anything. Maybe you should put an A.I. in perhaps.
Balance: 1
There was nothing to fight against...other than the town themselves. there were some buildings that was player 3....and they start shooting at theplayer 1 buildings...

Creativity: 3
It was pretty creative map designing...I like the guy that was repairing the bridge and the Ox-cart.

Map Design: 4
Yes, the map is bigger than the previous one. Still, it's pretty small. You did add some more eye-candy, but most of the map remains empty....

Story/Instructions: 2
There were no instructions....or story....

Additional Comments: Maybe add a cinematic, and some more triggers (only has 1 trigger - render snow)

[Edited on 04/16/05 @ 04:18 PM]

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HGDL v0.8.0

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