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Downloads Home » Single Player Scenarios » The Labours of Hercules

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The Labours of Hercules

Author File Description
reterogherta
File Details
Version: AoM: The Titans
I know about three Hercules scenarios have been released in the past couple of months, but I have been working on this one for at least three months, at which time I hadn't seen one yet so please do not accuse me of taking other people's ideas and don't make the assumption that this one will be like the others.

--Story--
While Hercules, son of Zeus, is sleeping one night, Hera enters his dreams and confuses him, mingling with his mind. Hercules awakens and heads towards his wife and sons, killing them with a blow from his club.
Hercules immediately awakens from his trance, weeping over his dead family. He asks the sun god, Apollo for guidance and Apollo tells him that he must serve King Eurytheus for 12 years as punishment.

King Eurytheus demands Hercules complete a number of impossible tasks, but for Hercules they may not be so impossible...

--Features--
=504 x 504 map size
=12 tasks, with unique ways to be accomplished
=Priests and healing spots along the way so Hercules can bathe his wounds
=Three mini-cinematics throughout the scenario
=Story adapted slightly with extra bits and pieces to keep the player interested
=Approximately an hour of gameplay
=A side quest which, on completion, rewards the player with more speed so the map can be crossed more quickly

Thanks for downloading and any comments/reviews would be greatly appreciated! =)
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AuthorComments   ( All | Comments Only | Reviews Only )
TitanHeart Playability: 4
All very good, but maybe could have been a bit more interesting in some parts.

Balance: 5
Everything works ok. I had some trouble with the hydra, and I could not find that guy trying to help.

Creativity: 3
You based this mostly on the story.

Map Design: 4
Good map design. Could have been better, though.

Story/Instructions: 4
The story and instructions were very clear.

Additional Comments:
This was a good scenario. Not too many problems, keep designing and your scenarios will have a 5.0 for sure after this!

[Edited on 10/17/04 @ 06:55 PM]

reterogherta
File Author
Thanks for your review :)
btw, Iolaus is just outside the cliffs surrounding Lerna- just follow the cliffs in an anti-clockwise direction and you will see him.
TitanHeart Oh yeah, I just looked in the editor and found him. I change my rating to a 4.0!
AoMPlayer000 No scenario deserves a 5.0 (well, nearly none).

[Edited on 10/04/04 @ 01:53 PM]

bez Playability: 3
Eveything worked ok though the first time I played it the messenger didn't say anything

Balance: 4
I found it realy hard to play. I killed the neon lion, Hercules only had something like 20
health. Also it took me some time to find Hercules' relative then when he attacked the Hydra he got killed straight away then the
Hydra killed Hercules.
In the end I had to use cheat codes to kill the Hydra

Creativity: 4
Creative story all about the labours of Hercules

Map Design: 4
Good map design but I noticed there weren't any trees around the city

Story/Instructions: 5
It was very clear what to do
Additional Comments:
Good!! Also I liked the cin

[Edited on 04/16/05 @ 04:48 PM]

reterogherta
File Author
Thanks for your reviews guys! :D

bez: I don't know why the messenger didn't say anything the first time you played but perhaps you already ahd the Shagbab signpost selected so there was already a message up, cancelling out the messengers message. That's the only reason I can think of lol
bez Oh thats why the messanger didn't say anything.

echowinds for creativity u cant give him a 3 for that. for sumthing that is a imitation of the real story, it needs to be creative in a way so that ppl can regonize the story yet not predictable.

so some of the great LOTR maps u just give them a 3 for copying LOTR? i dont think so, since many maps are based on games done before or books or movies.
dr nefarious I've yet to see a good LotR map...

Making up your own story is creative, copying someone else's is not. But the main reason why I think the scenario is not very creative is because all 12 tasks are almost the same.

3 is not bad, it's average.
EazY_Ben Using a un-original sotry is creative in the way that you interprit it to a scenario.

Dr Nefarius, maybe you should start designing yourself and be less critical. These designers spend months on their projects, improving them, maknig them better. They put their guts into it, trying to make them as good as possible. Then someone like you comes along, and critiscises, sometimes unfairly, the hell out of it, and lowering its rating considerebly.
The way present your reviews is often quite insutling for the designer.

It seems that all the reviews you have posted have been with a bad taste in your mouth-it seems like you are on HG for the sole purpose of lowering the rating of peoples scenarios.
I hope that when you post your 3.0 reviews, you take into account that you are ruining the designers dreams for that scenario, you are ruining its chances of doing well and you are generally discouraging them from designing and making them feel pretty wasted and unhppy: all that work for someone to ruin it all in two minutes.

I hope you understand the point i am trying to make.
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HGDL v0.8.0

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Rating
3.8
Breakdown
Playability3.5
Balance3.5
Creativity3.5
Map Design4.0
Story/Instructions4.5
Statistics
Downloads:2,142
Favorites: [Who?]0
Size:941.26 KB
Added:09/28/04
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