Description: The Trojan Conscript was a soldier during the Trojan War and fought for their homeland and their King, King Praim. They were very loyal and do not fear death. They were trained so they can withstand days with no food or water. They were nearly the perfect soldiers.
After the fall of Troy, they were executed by the Greeks. However a few of them managed to escaped to Mount Ida where they met Aeneas. Thus,they served Aeneas one of the last remaining members of Troy's Royal line.
When Aeneas found Rome, they finally settled down and their descendents were called the Romans. Which one day would conquer the entire known world.
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Unit info
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HP:200
Attack:6
Speed:4.3
LOS:7
Pierce Armor: 30%
Hack Armor: 25%
This mod includes a cool history file, several neat textures and a cool anim
(Sorry no sounds or icons yet.)
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Installation
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To install the anim copy the files to here
C:Program FilesMicrosoft GamesAge of Mythologyanim
To install the Textures go here:
C:Program FilesMicrosoft GamesAge of Mythologytexture
To install the history file go here
C:Program FilesMicrosoft GamesAge of Mythologyhistoryunits
To install the sounds file go here
C:Program FilesMicrosoft GamesAge of Mythologysounds
To install the proto paste the text on the proto(X) xml file
Thanks for Downloading!!!!!
If you want to contact me, contact me at the unit showcase here:
Any comments on if you like it or not?? Please give me some feedback please. THank you!
The_Freak
Posted on 10/22/04 @ 06:10 PM
Only 21 downloads and I like it.
Zalpacuiztli
Posted on 10/22/04 @ 10:36 PM
Well I have a problem with the mod, it doesn't have the helmet as it's shown in the screenshots, instead he just has a hoplite head, and also, if you do any infantry line upgrade, the unit will change its appearence as a normal hoplite so it doesn't look as the trojan conscript any more... I suppose this is a problem with the anim. file, perhaps you should check it...
[Edited on 10/22/04 @ 10:37 PM]
Celer File Author
Posted on 10/22/04 @ 11:02 PM
The_Freak: Thanks
Zalpacuiztli: Hmmmm. Yes I think I must have put the wrong one in. Let me update it.
You're like talking about this line in the anim right?