This file contains 31 new conditions and 90 new effects for TT (Expansion "The Titans"), which are additionally available for a TT scenario (scx). They are saved in a scenario, so that these are always implemented (even if this SNXT file is not installed).
For AoM exists 25 new conditions and 64 new effects.
GAIA is selectable at all respective triggers.
All triggers with an object selection are also present as "By Name" triggers, you can write in the object-info name or the scen-name of a new created object.
Important New Effects in SNXT 3:
++Camera Cut Object: With loop the camera will trace the selected object. "Disable Trigger" set the loop off. So You can trace an unit without a Camera Track.
++Scale Units: one can scale up/down units in the game
Some examples of New Effects:
"Army Immediate Garrison"
"Army Change Name" => change the names of all units of an army
"Army Damage"=> damage all units of an army
"Army Set Current HP": =>This can be used to heal or restory the army, or to damage buildings or units in an army.
"Unit Set Stance": =>A selected single unit will change their stance.
"Units Create Multi" (by TwentyOneScore): =>Modification of the effect "Unit Create Multi", effect without the Original`s bug (the original effect doesn`t work).
"Set Water": => cover the terrain with water, you can flood the map ingame
also included the NEWTRIGGER by Enrique Orduno "Set Current HP"
also included the XS USER DEFINED conditions and effects by TwentyOneScore
also included Oddy's QV (Quest Var) Effects/Conditions.
References: Thanks to Larmir, Alexandergreat3 and TwentyOneScore for creating some effects.
Special thank to TwentyOneScore for the discovery of the XS USER DEFINED Triggers and create the working effect "Units Create Multi".
Special thank also to Oddy for creating the QV (Quest Var) Conditions and Effects.
As I said, many effects/conditions are useless IMO, but some are really appreciated. But why do you include that ridiculous installer? For one XML file and readmes?
Apart from that, great work. You should gather information in the forums, we now start developing them, too ;).
[Edited on 12/09/04 @ 11:30 AM]
Posted on 12/10/04 @ 07:00 PM
Was this updated since it was first up? J/w because I downloaded it a long time ago but from the comments - seems like it was changed.
Posted on 12/15/04 @ 09:50 PM
doesn't work for me...
Posted on 02/05/05 @ 07:46 PM
It doesn't let me install it. I think I'm doing everything right. It doesn't really give you much detail on installing it.
Posted on 02/08/05 @ 05:03 PM
Hi it's been a while since someone (besides me) put a comment up for this download. Anyways, I noticed something about one of the new triggers. It's the QV Choice Dialog trigger. Whenever I choose that trigger, the grey background for the trigger thing goes away. It doesn't really mess anything else up. In order to fix it you have to leave the editor. I don't know if its just me, though. Please tell me if this occurs to anyone else.
Posted on 03/06/05 @ 08:06 AM
Cool. Its just something I wanted
I Will give it a 5
reyk File Author
Posted on 03/08/05 @ 12:30 PM
Then make it please! Thanks!
@Tra_Homestar: this one effect make this, because there is no enough place. You must not leave AoM or the Editor, only the Trigger Editor.
[Edited on 03/08/05 @ 12:37 PM]
Posted on 04/08/05 @ 11:34 AM
Additional Comments: GREAT TRIGGERS! INCREDIBLE FOR SCENARIOS!
Posted on 04/18/05 @ 04:28 PM
Siewart can u e-mail me them plz my email is email@example.com id love to have them plz
Posted on 04/18/05 @ 04:31 PM
Dude u roooock out loud this is incredible .wish i knew how to make trigger effects and conditions!
Additional Comments:wish i could give u a 10.0.............................:'(