This is set about a desert battle around the Nile River in Egypt. The scenario is fully complete but I have yet to set the Triggers and Cinematics and Objectives. Try this out for fun and if you like it email email@example.com.
Sounds good. I might download it and even reivew it.I hope its good!
Posted on 10/26/04 @ 03:50 PM
Good, but no triggers, that means not very high scores!!
As there are no triggers or
cinematics/Objectives very hard to play.After playing for five minutes I got bored and quit then I looked on the editor and saw no triggers on the trigger editor!
No balance at all.You have a town centre and thats it, you are against an enemy town centre!
The enemy have two tornadoes for no reason .
No creativity that I can see but without triggers you can't have a very good rating. Anyway how am I supposed to know if there's creativity if there nothing to explain why there are Greeks in Egypt, or is it that you haven't changed the gods yet.
Map Design: 2
The map design was good but it was mainly sand and trees but there were a few giraffes and fish in the sea.(not the giraffes though!!!)
I could not see a story. That's probably because there are no triggers to explain it.
The map design was OK but you desparately NEED TRIGGERS to make it playable. When the one with TRIGGERS comes out I will review it and hopefully give it a better score!!!!
lupro15 File Author
Posted on 10/27/04 @ 12:55 PM
Bez, I will send the new nile version with triggers and all in 2 Days.
Posted on 10/27/04 @ 01:53 PM
Ok, I am looking forward to it I hope its good!!!
lupro15 File Author
Posted on 10/28/04 @ 03:14 PM
Bez, How do you set multiple Objectives like once one is complete another will begin, I'm not on about a campaign. I want to know how you set a Trigger that you have to collect a Relic and bring it to your Temple to win, Do you know or does any1 know?
Posted on 10/30/04 @ 01:24 PM
when you collect the relic fire a 'unit in area' trigger using 'fire event'.