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Downloads Home » Modpacks » Medusa Upgrade v1

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Medusa Upgrade v1

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Version: AoM
this is my first mod so don't laugh. Plz send back review thnx.

What it does is when medusa upgrades
she changes colour.

Installation: Put file into textures folder.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Master Fluff 0 First modpack huh? Well welcome to the world of modding!

If you have any modding questions you can go here:


and post your questions.

BTW your mod looks pretty good :)
Argalius How long did it take to make that? 5 secs? You only did, how is it called, reverse all the colors. That isn't texturing. It probably took longer to convert than to change the texture. Next time really make a new texture that can't be made with 2 clicks of the mouse button.
clobberman Rating: 5
(Insert Rating analysis here)

Additional Comments:
Everybody says I dont stick to rules but this is way better than my 37th attempt at medusa!

[Edited on 12/01/04 @ 07:56 PM]

Dnas clobberman, please learn to review properly.

Anyway, your ddt will not do anything in the game. A normal persons AoM will not do anything with the texture. You need an anim file.

Also, did you realize that there already is a medusa upgrade texture in the game? ES just forgot to reference it in their anim, s it is ingnored. A simple anim edit will change that. If you want to see what it is like, download this.

Also, I would advise you do your mods in something other than Paint. GIMP is a free photoshop like program that is just as powerfull.

Anyways, welcome to the modding community errr..... club errr... whatever!
don't worry about all the criticisms. Criticisms are how you improve your work. Besides, every modder starts out like this.

[Edited on 12/01/04 @ 02:53 PM]

File Author
Thnx for your truthness and also in normal aom how do you enlarge units? I've seen it before.
Master Fluff 0 Well Im just a noob modder, but I think the only way you can make units bigger is in the scenario editor. I think you just select the unit and hold the N button...Not sure if it was N though. As far as modding goes Im not sure if you can make a unit larger, unless there is some Proto editing you can do...Im sure Dnas will confirm, correct, or deny this hehe, hes the expert.
Mamshmam hehe, actually it's holding down k to make bigger and shift+k to make units smaller :P
Master Fluff 0 Ahhh, ok. I wasnt sure, I dont do many scenarios hehe.
Dnas He's asking about normal AOM.

In normal AOM, you have to edit the scn file IIRC. I remember there being something about opening the scn with AOMEd and changing some lines.

Search for a post in Scenario Design or Modding that's really old (As in older than the expansion.)

Or you can open the model and scale it, but you'll have problems with attachpoints. (You'll have trouble with them if you use the other method as well.)

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