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Jason-The Legend of Krokan
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Author |
File Description |
EaZy (id: EazY_Ben) |
Posted on 12/06/04 @ 01:03 PM
File Details |
Screenshot:
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Version: |
AoM: The Titans |
********The Legend of Krokan********
By EazY_Ben
The attack force was getting closer. You ran as fast as you could, and crouched behind a stone wall for protection; its all you could find. You hear the wrenching of catapults in the background, then, nothing.
When you come around, you find yourself lying flat out against a rock, being baked by the heat of the Sun. You don't know how you got there or what has happened:you have lost your memory.
Then from the distance, you see a hoplite running towards you.....
'Did you kill Krokan, did you , DID YOU!?'
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This RPG-type scenario has features such as:
-Night and Day cycle
-Fully interactive people and environment
-Action packed cinematic's
-Gripping story line
-10 secret and hidden parts
-Quests to earn money and respect
-Forummer characters! Maybe you'll see yourself somewhere...
-Much, much more..
This was a Dragon Gaming Design Network (http://dgdn.net) project.
With special thanks to Matheus and Jeremiah.
Thanks,
EazY_Ben |
Pages: « First « 1 [2] 3 » Last » | Author | Comments & Reviews ( All | Comments Only | Reviews Only ) |
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Archaeopterix |
Posted on 12/10/04 @ 09:27 AM
Yup, if only everyone reviewed like byz... :{ |
Auron_ (id: auron 2) |
Posted on 12/10/04 @ 09:59 AM
i do:) |
mrpuppyboy |
Posted on 12/10/04 @ 12:06 PM
hey, i dont know why but when i load the scenario it always puts me as green which means i cant control jason :p
Does any know how to fix it |
Archaeopterix |
Posted on 12/26/04 @ 06:34 PM
@Mogul:
This scenario is NOT worth a 5/5 by far. I noticed you are new to this community, so I understand your enthusiasm you must've had when you saw this scen, however: have you ever looked around this DL section a bit more? There are quite some scenarios that show you how much better a scenario can be.
Really, this ain't a bad scen, but not worth a 5/5 by far. Reconsider your marks. |
Gaurdian_112 |
Posted on 12/27/04 @ 09:16 AM
Hmm maybe he meant to balance Byz's review. IMO a 4.1 overall is ok for this scn. |
Auron_ (id: auron 2) |
Posted on 12/27/04 @ 11:09 AM
not really...about a 3.8 would be ok..or less m,aybe |
Gaurdian_112 |
Posted on 12/27/04 @ 11:33 AM
Nah, its an alright scn. There are very few scenarios nowadays that really get finished from top to bottom with eye candy, etc.. etc... A 4.1 doesn't put it on the front page, IMO Byz's review is really just too low.
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Kumar Shah |
Posted on 03/17/05 @ 05:39 PM
More like Smurfs to me. |
DeadHead |
Posted on 02/27/06 @ 12:59 AM
Playability: 3
I enjoyed playing this scenerio, but there was nothing really speacial about it. There were times when I got a bit bored. also, you cannot kill the main boos with your hero, so that was kind of annoying.
Balance: 4
There is a fairely good balance here. It took me a couple times to beat it. But there were times when there were alot of enemys and times when there were only a few.
Creativity: 4
It was pretty creative, but people have already used the buying units system quite a bit. Next time maybe you should have to impress some warriors to get them help you.
Map Design: 4
It was a fairly good map, but at times there were places where only a few units could get through, or where you could get stuck because of some other units were blocking your path.
Story/Instructions: 3
I found that some some of the instructions were fast and you did not have enough time to read it all. the part where you learn what is going does not really give you that much information. |
BlueLagona |
Posted on 11/11/06 @ 07:02 PM
Playability: 5
This was a very fun scenario! I very muhc enjoyed the way you could buy troops and upgrades and i felt this was a very original element. I loved the way in which the scenario smoothly transfered between the RPG element and the build and destroy element. I found thi s a very fun map and i intened to play it again in future!
Balance: 4
The scenario was very evenly balanced, and it encorperated most of the best elements of the RPG game play into it. The main character was powerful enough to be a significant figure in the main story.
Creativity: 5
The scenario was very creative, and used many original features and styles of design. I liked especially the idea of being able to buy units for your army, as i felt this was an original and exciting idea. I did feel, however, that the scenario could do with more quests, but this was onl;y a minor criticism. The army the player achieved during the RPG had sufficient power to challenge Korkan and win the game, and also was not powerful enough to simply walk through the game without challenge.
Map Design: 5
This was an amazing map! I loved the taproot cave object and the volcano especially! The map had a great use of terrain mxing within it, and i felt that it more than suited the story line of the scenario. The map kept me interested throughout the game and made me feel that i was included with the characters in the story.
Story/Instructions: 5
The story was interested and the in structions were clear. I liked the way that the main character,Jason, could be cenral in the quest and be the basis of amazing gameplay and original features. For instance, Jason could hire troops to make an army to fight for his side and he was also pivotal to the story line.
Additional Comments:
I liked the scenario very much and think it would be a great download for any budding designer.[Edited on 11/11/06 @ 07:10 PM]
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Pages: « First « 1 [2] 3 » Last » |
HGDL v0.8.2 |
Rating |
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3.9 | Breakdown |
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Playability | 3.7 | Balance | 4.3 | Creativity | 4.0 | Map Design | 4.3 | Story/Instructions | 3.3 |
Statistics |
Downloads: | 1,459 |
Favorites: [] | 1 |
Size: | 444.21 KB |
Added: | 12/06/04 |
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