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Egyptian Civil War

Author File Description
File Details
Version: AoM: The Titans
The new Pharaoh that has risen, tries to turn Egypt to worship of Akhenaton-the one god.
Civil war breaks up the country, as followers of the "old" gods resist.
Pharaoh calls in some Greek mercenaries to help him against his enemies, but so does the resistance by calling in northern barbarians.

Simple game, defeat your opponents by grinding them to the ground, and bring all the holy objects -i.e.relics home to convince everyone as to the legitimacy of your position.

Points of notice:
1)You can change your Egyptian villagers to Akhenaton worshipers (Greek vills), by placing them in front of the Great Temple-Shrine and then by clicking on the shrine itself.
2)Don't lose your Pharaoh, or all is gone.
3)Amanra is the only other hero that can pick up relics, and if she's killed -she really dies.
4)Find and bring home the relic=Ring of the Nibelungen, as it will enable you to build Akhenaton fortresses (Midgols).
5)Use your priests to bring elephants of Set to the Akhenaton Statue (Monument to the Gods), as they'll be trained to be war elephants.
6)Use greek vills to gather favour at a temple built at a protected spot.
7)Use the complex at Pelusium (to the other side of the map of your TC) for improvements and important caravan trade much needed.
8)Block off your production area with Egyptian buildings, so as not to have any raiders come in and disrupt your economy.
9)Search the map at your TC for "hidden" resources
10)Most important, your army isn't up to par yet due to Akhenaton changes, so use the Greek mercenaries to win, i.e. keep tributing resources to them so they can continue building units and fighting for you.

I didn't make any cinematics for this, cause I need more time to learn and also I had to keep my promise of submitting the game before the weekend.
Hope you enjoy my first submission.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
MIstress_Hekate Hmm.sounds good... wil doqwnload and review...
MIstress_Hekate Nto to advertise, my friend, but have you seen my new scenario? you seem good at them, so I would love feedback and advice from you on it!
MIstress_Hekate It seems that you only included the .bak file, no .scx file to be seen....it won't let me play it!! please fix this soon!!!
Gaurdian_112 AWESOME a scn on Akhenaten:) I'll check it out soon.
AoMPlayer000 Well, you should re-submit it: This file contains only a *.bak. I renamed it to *.scx and was able to play it, but I played as the brown player (which has an AI, thus I played with the 'help' of the AI).

Moreover, the map design is a clear 1, sorry. At least 3/4 of the map are BLANK, and the players were put into the corners of the map.
redneck who is this akhenten bloke
File Author
MIstress_Hekate thanks:
* You're right about the .bak file mistake of mine.
I've sent for upload my file (2nd ed.) so it should appear soon.
Also I managed to make a short simple cinematic, you see my daughter got over her small illness and so I was freed to put in some night time work (cutin' my sleep time).

*thanks man

* I just resubmited the .scx file
On the map design, thank you for your opinion which is of great value to me as you're much more experienced, but the reason for the open spaces is that this is supposed to be Egypt and from what I've seen, Egypt is just like that.
Also, it's a B&D scenario and the player isn't supposed to have much time to go "sight seeing".
You're right about the corner positions of the opponents though. It's a mistake that only now I see it's impact.

who is this akhenten bloke
* You can find out about Akhenaton if you search History available in the Internet.
Let me tell you only one thing, he was a big deal even though his worship didn't make a huge impact on humanity at first.

And now guys and gal pls I want your help.
Before making the cinematics, I'd playtested it 15 times.
After making the cinematics I playtested at hard (it's the way the scenario should be played) for 5 times (1 of them at Titan level) and the AI doesn't work for no one.
The opponents get to about 1500 score pts and they stop functioning -waiting for their destruction, and the same applies to the Greek mercenaries.
Does anyone know what the problem is?

[Edited on 12/13/04 @ 02:21 AM]

File Author
I've resubmitted the .scx file and have made a simple cinematic which is included in the new file.

Still, the AI problem with the opponents remains and I thik that it's because of the corner positions.

I'll try one more last time to fix it tonight.
rakovsky The updated scenario is at:

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