(This was very playable, the exception being that when you have to click and hold on your Town Center to get it to turn to a town center. That is because it is overlapped with a migdol stronghold. If you regular click on it, you will get the stronghold.)
(Too easy, even on hard mode- after an initial attack, the enemies stop sending soldiers to attack you. Is this what the author meant about reverting to "easy targets?")
(Very creative, with Akhenaton, Amanra, Mercenaries, and enemies. Although Akhenaton was the pharaoh who thought he was a god, the god's name was Aten, not Akhenaten.)
Map Design: 5
(This could have been the best, because the author uses rivers, mountains, and many of the sturctures in the game. In fact, he combines structures to make them look like new ones.)
(The basic story was good, because there really was a dispute in Egypt between Akhenaten and other worshippers. It is not clear how militant the struggle became. On the downside, the author didn't go into this, or explain the story his scenario was trying to portray. It would have been better if it came with a readme file.)
The instructions say: "1)You can change your Egyptian villagers to Akhenaton worshipers (Greek vills), by placing them in front of the Great Temple-Shrine and then by clicking on the shrine itself." How do you do this? What is the Great Temple-Shrine? In your opening city in the northwest corner, there is an Osiris Pyramid, 2 Underground Passages, a Sky Passage, a fountain, and a Monument to Akhenaten. Which one is the Great Temple?