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The Lost Legion

Author File Description
Oscar
File Details
Version: AoM: The Titans
*** THE LOST LEGION ***//

"One moment, they stood under the skies of Gaul, facing each other in a strange duel of survival. In the hand of the Roman tribune Marcus Scarus was the spell-scribed sword of a Druid priest. The Celtic chieftain Viridovix held a similar sword, bespelled by a rival Druid sorcerer. Then, as the two swords touched, a dome of golden light flared out and surrounded Marcus, Viridovix, and three cohorts of Caesar's legions. The next moment, they found themselves under a strange night sky where no stars were familiar and where Gaul and Rome were unknown. They were in an outpost of the embattled Empire of Videssos - in a world where magic and dark sorcery would test their skill and courage as no Roman legion had ever been tested before."

Singleplayer scenario for The Titans expansion freely ispired by the Videssos Cicle by Harry Turtledove.

*Characteristics:
-about fifty minutes of cinematics.
-1221 triggers
-1000x1000 metres map
-46 objectives
-custom soundtrack

*Installation:
1)Extract all file from the zip archive (directory "lost_legion_sounds"+ THE_LOST_LEGION.scx).
2)Place the file .scx in the directory "Scenario".
3)Place the directory "lost_legion_sounds" in the directory "sound" present in the folder where the game is installed.

*Important advice:
-in this map there are thousands of objects and sometimes many active triggers at the same time. As a comsequence your pc could take a long time to load the savedgames, to save the map or to open it with the editor.
-your pc could make a mistake while it's saving the game forcing you to restart the map from the beginning. I advise to save often (at least after every cinematic) but not always on the same file, this is important.
-you can freely choose your favourite difficulty level in any case it will be automatically set on "Hard" by some triggers at the beginning of the game.
-don't use cheats, above all the destructive ones (like meteors and tornados), that could destroy an object necessary to continue the game, or the cheats that create new units, that could compromise the running of some following triggers.
-during the game use and move all your units in group and don't forget anybody back.
-read carefully the objectives and the hints in the objectives section.
-this scenario has been made and tested with no patch installed.
-to not compromise the correct working of the game when you have a trasport ship or a Roc don't forget any units inside them.
-this scenario could really try sorely the performances of your pc so don't play this map at one go but in more "sessions".
-near the end of the scenario during the cinematics some momentary blocks could happen. Please wait a little before coming back to windows or resetting.

For who has red the entire Cicle of the Legion: this is just a bad and unfaithful copy of Turtledove's books, many events and charcters are invented and others aren't equal to the real ones. I made the scenario in this way to adapt the features of AoM to the story told in the cicle and to make my life easier.

If you find errors or if you have some suggestions post a comment or contact me at quoelet@katamail.com .
Scenario created by Oscar Baldessari.
A special thanks to Ganesh (for playtesting and for trigger help), Teo3 (for platesting and for story/plot help), CheeZy (for help in file size reduction), OttyGiummy (for English traslation) and to the other people of AOM heaven and Age of Empire Italia that have contributed to the realization of this project.
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AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Oscar
File Author
thank you very much!!

quote:
I admit, I tried to do some "fancy staff" playing your scenario

I must admit that to try to foresee every possibilities has been one of the bigger problem during the realization of the scenario
Anastasoulis Hey Oscar,
did you think and made all these buildings by yourself, or where there some images in the book that helped you?

I stayed up last night until 2 in the morning playing your game for a second time, and it was really really interesting again.
Unfortunately, the AoM program has limitations that don't allow for more things to be made.
I got the feeling of reading the book, going chapter by chapter, adventure by adventure and I ask did you think up of all these encounters-adventures, of were they mentioned in the book?
I am astounded, again excellent work, I wish I could give you a 10 for rating !!!
Oscar
File Author
quote:
did you think and made all these buildings by yourself, or where there some images in the book that helped you?

All those buildings are invented by me. The only image I used is this one:
http://www.sfsite.com/~silverag/videssos.jpg

quote:
I got the feeling of reading the book, going chapter by chapter, adventure by adventure and I ask did you think up of all these encounters-adventures, of were they mentioned in the book?

Thanks for this comment, I must admit that this is the best comment for a scenario ispired by the historicasl-fantasy books of Harry Turtledove.
Well, generally the story told in this scenario is the same of books' one but most of the missions and objectives are invented, just the two battles in the in the desert are real.

In any case if you like my scenario I advice you to read the Videssos cicle by Harry Turtledove, it's one of the best series of fantasy novels ever written.
Puff daddy Hi Oscar I just seen the name of the scenario and I know it is going to be good =).

i just downloaded it but just check the DL Wow!

I will rewiew soon as I finished playing!

=D
Oscar
File Author
Good luck, Puff daddy, it won't be a picnic to reach the end ;)

[Edited on 02/16/05 @ 05:08 PM]

Anastasoulis Oscar, I've played your scenario 3 times now and I feel I've "exhausted" it.
Two questions more I have for you:
1) how long did it take you to make?
I seem to recall some screens placed by you some months ago, and I asked you about the lightnings that struck around Kronos' wonders, and you'd told me it was Son of Osiris' or something.

2) you used the cinematic blocks in order to make the scenario smaller in size, or because you wanted to get the exact positions and the facings correct?
Oscar
File Author
1) how long did it take you to make?
I seem to recall some screens placed by you some months ago, and I asked you about the lightnings that struck around Kronos' wonders, and you'd told me it was Son of Osiris' or something.

I started the scenario in June and I finished the Italian version in the first days of December, instead the traslation by Ottygiummy lasted until the xmas day.
About 7 months in all.

2)you used the cinematic blocks in order to make the scenario smaller in size, or because you wanted to get the exact positions and the facings correct?

About the filesize, well, the filesize would be the same using the normal units or the cinematics blocks.
The main reason is to limit the lag, another one is, like you say, to get the exact positions and the facings correct.

[Edited on 02/28/05 @ 01:44 AM]

tenis892 I'm only about 1/3 of the way through...but so far this has been an absolutely incredible scenario! Best I've ever seen by a lot! However, I have come across either a glitch or a mistake, although nobody else seems to have mentioned it. After sneaking past the anubite guards to reach Avshar and Vardanes Sphratzes, you need to go onto the two elevated platforms to trigger the gates opening to let the imperial army in. But, i can only get to one of the levers, the passage up to the other one is too narrow, so i can't open the gates and can't continue with the scenario...and suggestions? or should i change the map a tiny bit and start from the beginning again? I have already tried going to a previous saved game...but that didn't help either.

-tenis892

[Edited on 03/04/05 @ 06:43 PM]

pat_power This scenario is fabulous! All is well done. I like the map that shows instructions.

Very good work.
Oscar
File Author
@tenis892
quote:
After sneaking past the anubite guards to reach Avshar and Vardanes Sphratzes, you need to go onto the two elevated platforms to trigger the gates opening to let the imperial army in. But, i can only get to one of the levers, the passage up to the other one is too narrow, so i can't open the gates and can't continue with the scenario...and suggestions?

The passage is enought large, like is written among the hints you have to select your men and to click on the flag on the top of the tower like a destination point.
In this way u will succeed to reach the lever ;)

@pat_power
thanks for your comment
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Rating
4.8
Breakdown
Playability4.5
Balance4.9
Creativity4.9
Map Design4.9
Story/Instructions4.9
Statistics
Downloads:17,183
Favorites: [Who?]14
Size:7.99 MB
Added:12/24/04
Updated:12/25/04
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