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The Lost Legion

Author File Description
File Details
Version: AoM: The Titans

"One moment, they stood under the skies of Gaul, facing each other in a strange duel of survival. In the hand of the Roman tribune Marcus Scarus was the spell-scribed sword of a Druid priest. The Celtic chieftain Viridovix held a similar sword, bespelled by a rival Druid sorcerer. Then, as the two swords touched, a dome of golden light flared out and surrounded Marcus, Viridovix, and three cohorts of Caesar's legions. The next moment, they found themselves under a strange night sky where no stars were familiar and where Gaul and Rome were unknown. They were in an outpost of the embattled Empire of Videssos - in a world where magic and dark sorcery would test their skill and courage as no Roman legion had ever been tested before."

Singleplayer scenario for The Titans expansion freely ispired by the Videssos Cicle by Harry Turtledove.

-about fifty minutes of cinematics.
-1221 triggers
-1000x1000 metres map
-46 objectives
-custom soundtrack

1)Extract all file from the zip archive (directory "lost_legion_sounds"+ THE_LOST_LEGION.scx).
2)Place the file .scx in the directory "Scenario".
3)Place the directory "lost_legion_sounds" in the directory "sound" present in the folder where the game is installed.

*Important advice:
-in this map there are thousands of objects and sometimes many active triggers at the same time. As a comsequence your pc could take a long time to load the savedgames, to save the map or to open it with the editor.
-your pc could make a mistake while it's saving the game forcing you to restart the map from the beginning. I advise to save often (at least after every cinematic) but not always on the same file, this is important.
-you can freely choose your favourite difficulty level in any case it will be automatically set on "Hard" by some triggers at the beginning of the game.
-don't use cheats, above all the destructive ones (like meteors and tornados), that could destroy an object necessary to continue the game, or the cheats that create new units, that could compromise the running of some following triggers.
-during the game use and move all your units in group and don't forget anybody back.
-read carefully the objectives and the hints in the objectives section.
-this scenario has been made and tested with no patch installed.
-to not compromise the correct working of the game when you have a trasport ship or a Roc don't forget any units inside them.
-this scenario could really try sorely the performances of your pc so don't play this map at one go but in more "sessions".
-near the end of the scenario during the cinematics some momentary blocks could happen. Please wait a little before coming back to windows or resetting.

For who has red the entire Cicle of the Legion: this is just a bad and unfaithful copy of Turtledove's books, many events and charcters are invented and others aren't equal to the real ones. I made the scenario in this way to adapt the features of AoM to the story told in the cicle and to make my life easier.

If you find errors or if you have some suggestions post a comment or contact me at quoelet@katamail.com .
Scenario created by Oscar Baldessari.
A special thanks to Ganesh (for playtesting and for trigger help), Teo3 (for platesting and for story/plot help), CheeZy (for help in file size reduction), OttyGiummy (for English traslation) and to the other people of AOM heaven and Age of Empire Italia that have contributed to the realization of this project.
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AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
legolas_aragorn2 hey oscar in the part jou have to reach thorin,
when i get there he does nothing what do i have to do?

File Author
like the objective says, you have to move all your units near him (maybe you have forgot some soldiers or heroes near the bridge or in other areas).

[Edited on 08/06/05 @ 04:51 AM]

Guardian Of Isis
Map Design5.0
Playability: 4
The majority of it all flows perfectly... Well, almost. Despite some tiny errors, like having defeated that Avshar guy (or whatever his name is) and still losing because some of your men got killed in the following cinematic, there is nothing bad about this!

Balance: 5
This is as balanced as can be. No really really tough points, or really really easy ones. I am surprised that, in such a large(!) map, I can not find ANY bad things to add to this.

Creativity: 5
Creativity skyrocks in this scen!! The various use of making those roofs you can walk under, the elevation, the detail! WOW WOW WOW!! Nothing in AoM has ever amazed me as much as this! You even have missions like blocking streets, without fighting! Now that's original!

Map Design: 5
You should get 20/5 for this part. The Lost Legion pushes everything out of AoM possibly imaginable! Immense constructions, complicated towers that look as if they are much higher than they are, little details everywhere filling up spaces... Anyone who gives TLL less than a 5 in this part should be banned from AoMH for life! The eye-candy goes beyond any I have ever seen in my time of playing AoM.

Story/Instructions: 5
The story is really amazing. Roman legionaries fight the warriors of Gaul, but due to too many losses, the leader of the Romans and the leader of the Gaul-ians(:P) decide to face each other in battle. Yet they both use druid swords in the fight that, as soon as they touch each other, transport all the legionaries, the Roman leader and the Gaul leader to another world. And not a small world! Different places, various characters, many twists in the storyline etc. make sure I can do nothing other than give this a 5.

Additional Comments:
This is the greatest Single Player Scenario ever. I am stunned by your map designing, Oscar! Thank you for making my time of playing AoM GREAT.

[Edited on 08/09/05 @ 12:08 PM]

File Author
really thanks to appeciate my work, Guardian Of Isis :)

[Edited on 08/12/05 @ 04:10 AM]

season shek i've proceeded to the battle with Ashvar (after which the Emperor dies) but got stuck. I move the ballistas and the three characters near the legionaries but after the cinematic a message box "you're a deserter. the emperor will put you to death" appears. I reloaded several times but the same thing happens.
DWIEEB Playability: 4
It's an awesome game, easy to know what to do, many objectives and very fun!!! The computer lags a bit because it's just so awesome

Balance: 5
Great. Super Duper.

Creativity: 5
Tons and tons and tons of custom buildings, excellent storyline.

Map Design: 5
OMG!!! Best map design...EVER!!!! It's just an awesome map, it's almost as fun as playing it than just to look at the map! I looked at it for like 30 minutes!

Story/Instructions: 5
Great, easy to follow along.

Additional Comments:
Oscar, you're the best designer...EVER!!! :)

[Edited on 09/03/05 @ 06:25 PM]

File Author
@season shek:

that trigger fires when one of your heroes leave the battlefield. Reload the game and be carefull your heroes stay near the imperial army all throught the battle.

Thanks for your review but next time follow the review guidelines.

[Edited on 08/18/05 @ 02:40 AM]

auron 2 Oscar! donde esta Grande4? todavia sigue diseñando?

basado en lo que juge de la legion perdida, decidi darle un 4.4 para mi calificasion, pero no quiero dañarle la calificasion que tiene ahora de 4.8, entonces le pregunto, quiere que ponga mis comentarios en un review, o en formato de comentario?
Xdaamno Playability: 5
Lovely playability here. Very fun, with all the tricks and traps running smoothly, contradicting what most scenarios do.

Balance: 5
No super hard areas, no easy areas. Note I didn't include hard as the limit:P Provides a very fun challenge.

Creativity: 5
The amount of creativity needed to create a detailed scenaro this large is... a lot. The thing is, you took that 'a lot' and changed it to 'enormous'.

Map Design: 5
Jaw dropping buildings, wonderful eye candy... everything is as near to perfect as I've seen.

Story/Instructions: 5
One of the best storylines for a scenario I've seen so far. Good job.

Additional Comments: And Guardian of Isis... You say Gauls, not Gaul-ians:P

[Edited on 03/31/06 @ 08:22 PM]

black16 Hi, have been playing for years and love reading all your comments and downlaoding your games. Thanks. Am having a problem with Lost Legion. In the desert battle I need to keep my heroes back. To trigger the cinematic I need to walk forward. During the cinematic the heroes walk in front of the romans and it tells me I am defeated. Have retried this loads of times keeping well back and the same thing happens. What can I do as I am REALLY enjoying this scenario?
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HGDL v0.8.0

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Map Design4.9
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Size:7.99 MB
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