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Author |
File Description |
Oscar |
Posted on 12/24/04 @ 06:39 AM (updated 12/25/04)
File Details |
Version: |
AoM: The Titans |
*** THE LOST LEGION ***//
"One moment, they stood under the skies of Gaul, facing each other in a strange duel of survival. In the hand of the Roman tribune Marcus Scarus was the spell-scribed sword of a Druid priest. The Celtic chieftain Viridovix held a similar sword, bespelled by a rival Druid sorcerer. Then, as the two swords touched, a dome of golden light flared out and surrounded Marcus, Viridovix, and three cohorts of Caesar's legions. The next moment, they found themselves under a strange night sky where no stars were familiar and where Gaul and Rome were unknown. They were in an outpost of the embattled Empire of Videssos - in a world where magic and dark sorcery would test their skill and courage as no Roman legion had ever been tested before."
Singleplayer scenario for The Titans expansion freely ispired by the Videssos Cicle by Harry Turtledove.
*Characteristics:
-about fifty minutes of cinematics.
-1221 triggers
-1000x1000 metres map
-46 objectives
-custom soundtrack
*Installation:
1)Extract all file from the zip archive (directory "lost_legion_sounds"+ THE_LOST_LEGION.scx).
2)Place the file .scx in the directory "Scenario".
3)Place the directory "lost_legion_sounds" in the directory "sound" present in the folder where the game is installed.
*Important advice:
-in this map there are thousands of objects and sometimes many active triggers at the same time. As a comsequence your pc could take a long time to load the savedgames, to save the map or to open it with the editor.
-your pc could make a mistake while it's saving the game forcing you to restart the map from the beginning. I advise to save often (at least after every cinematic) but not always on the same file, this is important.
-you can freely choose your favourite difficulty level in any case it will be automatically set on "Hard" by some triggers at the beginning of the game.
-don't use cheats, above all the destructive ones (like meteors and tornados), that could destroy an object necessary to continue the game, or the cheats that create new units, that could compromise the running of some following triggers.
-during the game use and move all your units in group and don't forget anybody back.
-read carefully the objectives and the hints in the objectives section.
-this scenario has been made and tested with no patch installed.
-to not compromise the correct working of the game when you have a trasport ship or a Roc don't forget any units inside them.
-this scenario could really try sorely the performances of your pc so don't play this map at one go but in more "sessions".
-near the end of the scenario during the cinematics some momentary blocks could happen. Please wait a little before coming back to windows or resetting.
For who has red the entire Cicle of the Legion: this is just a bad and unfaithful copy of Turtledove's books, many events and charcters are invented and others aren't equal to the real ones. I made the scenario in this way to adapt the features of AoM to the story told in the cicle and to make my life easier.
If you find errors or if you have some suggestions post a comment or contact me at quoelet@katamail.com .
Scenario created by Oscar Baldessari.
A special thanks to Ganesh (for playtesting and for trigger help), Teo3 (for platesting and for story/plot help), CheeZy (for help in file size reduction), OttyGiummy (for English traslation) and to the other people of AOM heaven and Age of Empire Italia that have contributed to the realization of this project. |
Pages: « First « 1 2 3 4 5 6 7 8 9 10 [11] 12 » Last » | Author | Comments ( All | Comments Only | Reviews Only ) |
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Deridgeable |
Posted on 11/05/07 @ 03:04 PM
Playability: 5
Its great to play depsite its hardnees every time u fail u wanna go back in again
Balance: 5
theres running away, all out war blocking systems all very clever
Creativity: 5
out of 5 i would give it a 6 so crative and very funny gameplay as well
Map Design: 5
when i got defeated i took a look round the map and saw the level of detail u put in aboslutly great
Story/Instructions: 5
again magnificent couldnt find much else that good all the objectives were diffrent every time so there i so much scope in there.
just all round amazing
Additional Comments:
I thought it was amazing great map very good design and a great eye-candy, personally i got stuck at the bit where u just came from the desert war and u have to rin from the war elephants,and u cant get out (any tips on how to get through would be good) so what i am saying there its a very difficult map, but toherwise great[Edited on 11/06/07 @ 11:20 AM]
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Yeebaagooon
Staff |
Posted on 11/06/07 @ 11:19 AM
Deridgeable, your review has been deleted because it does not comply with the review guidelines. Please read them.
http://aom.heavengames.com/reviewguide
:) |
Heraclius_555 |
Posted on 12/27/07 @ 12:05 PM
Hi Oscar , i need to tell you that your scenario is the best i ever played ! especially because the center of all is the roman legion in the history xd iam fan of the roman empire , can you help me how i can place the videssian archers in all the circles homogenously? position and etc...any thing that can help me in this , thanks |
GrandMaster Yoda |
Posted on 03/24/08 @ 07:40 AM
with the part protecting the rich villagers that part is pretty hard and maybe some god powers may help too - other then that pretty good map.
Master Yoda's Rating: 7.8/10[Edited on 03/24/08 @ 07:42 AM]
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AJER |
Posted on 08/04/08 @ 09:23 AM
Oscar i really need your help, the part where you are bring 2 oxcarts and some guards to a town in the north for som diplomacy to fight Avshar I keep getting stuck. When you have to go onto the hill with a tomb and the wolves charge at you. The wolves 1 or 2 shot all the archers and kill everything else quickly after you are defeated. I have tried almsot everything i can think off, heal spamming with the priest, not going to the hill will all the archers, not going to the hill and instead staying in the pass and haveing the melle guys block the passage. Just running for it. banging my archers and the ox cartup against the tomb, just trying to fight and many other things. I really need your help here... |
JJ1forces |
Posted on 09/25/08 @ 05:19 AM
I hope you can put a screenshot with it, so more people would download it. |
daniefer |
Posted on 10/26/08 @ 02:37 PM
Hey Oscar great campaign!
do you have an italian version, because an italian cousin that doesnt read english whants to play it so maybe you can send it to me or tell me where i can get the italian version online. |
Bultro |
Posted on 01/30/09 @ 01:38 PM
I have a problem: when the big battle in the desert starts, i am immediately defeated because the roman general starts already far away from the battlefield. But it's not my fault, he was not a movable unit in the previous mission. Any clue? |
jvd78 |
Posted on 02/03/09 @ 02:16 AM
Posted on 08/04/08 @ 09:23 AM View Profile Edit Post
Oscar i really need your help, the part where you are bring 2 oxcarts and some guards to a town in the north for som diplomacy to fight Avshar I keep getting stuck. When you have to go onto the hill with a tomb and the wolves charge at you. The wolves 1 or 2 shot all the archers and kill everything else quickly after you are defeated. I have tried almsot everything i can think off, heal spamming with the priest, not going to the hill will all the archers, not going to the hill and instead staying in the pass and haveing the melle guys block the passage. Just running for it. banging my archers and the ox cartup against the tomb, just trying to fight and many other things. I really need your help here... |
thisisntworking |
Posted on 06/04/09 @ 03:15 PM
This scenario won't even load for me, it freezes up my system. My system isn't the greatest, but I've never had this problem before, so I think it's this scenario's fault. |
Pages: « First « 1 2 3 4 5 6 7 8 9 10 [11] 12 » Last » |
HGDL v0.8.2 |
Rating |
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4.8 | Breakdown |
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Playability | 4.5 | Balance | 4.9 | Creativity | 4.9 | Map Design | 4.9 | Story/Instructions | 4.9 |
Statistics |
Downloads: | 17,857 |
Favorites: [] | 15 |
Size: | 7.99 MB |
Added: | 12/24/04 |
Updated: | 12/25/04 |
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