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Author |
File Description |
Oscar |
Posted on 12/24/04 @ 06:39 AM (updated 12/25/04)
File Details |
Version: |
AoM: The Titans |
*** THE LOST LEGION ***//
"One moment, they stood under the skies of Gaul, facing each other in a strange duel of survival. In the hand of the Roman tribune Marcus Scarus was the spell-scribed sword of a Druid priest. The Celtic chieftain Viridovix held a similar sword, bespelled by a rival Druid sorcerer. Then, as the two swords touched, a dome of golden light flared out and surrounded Marcus, Viridovix, and three cohorts of Caesar's legions. The next moment, they found themselves under a strange night sky where no stars were familiar and where Gaul and Rome were unknown. They were in an outpost of the embattled Empire of Videssos - in a world where magic and dark sorcery would test their skill and courage as no Roman legion had ever been tested before."
Singleplayer scenario for The Titans expansion freely ispired by the Videssos Cicle by Harry Turtledove.
*Characteristics:
-about fifty minutes of cinematics.
-1221 triggers
-1000x1000 metres map
-46 objectives
-custom soundtrack
*Installation:
1)Extract all file from the zip archive (directory "lost_legion_sounds"+ THE_LOST_LEGION.scx).
2)Place the file .scx in the directory "Scenario".
3)Place the directory "lost_legion_sounds" in the directory "sound" present in the folder where the game is installed.
*Important advice:
-in this map there are thousands of objects and sometimes many active triggers at the same time. As a comsequence your pc could take a long time to load the savedgames, to save the map or to open it with the editor.
-your pc could make a mistake while it's saving the game forcing you to restart the map from the beginning. I advise to save often (at least after every cinematic) but not always on the same file, this is important.
-you can freely choose your favourite difficulty level in any case it will be automatically set on "Hard" by some triggers at the beginning of the game.
-don't use cheats, above all the destructive ones (like meteors and tornados), that could destroy an object necessary to continue the game, or the cheats that create new units, that could compromise the running of some following triggers.
-during the game use and move all your units in group and don't forget anybody back.
-read carefully the objectives and the hints in the objectives section.
-this scenario has been made and tested with no patch installed.
-to not compromise the correct working of the game when you have a trasport ship or a Roc don't forget any units inside them.
-this scenario could really try sorely the performances of your pc so don't play this map at one go but in more "sessions".
-near the end of the scenario during the cinematics some momentary blocks could happen. Please wait a little before coming back to windows or resetting.
For who has red the entire Cicle of the Legion: this is just a bad and unfaithful copy of Turtledove's books, many events and charcters are invented and others aren't equal to the real ones. I made the scenario in this way to adapt the features of AoM to the story told in the cicle and to make my life easier.
If you find errors or if you have some suggestions post a comment or contact me at quoelet@katamail.com .
Scenario created by Oscar Baldessari.
A special thanks to Ganesh (for playtesting and for trigger help), Teo3 (for platesting and for story/plot help), CheeZy (for help in file size reduction), OttyGiummy (for English traslation) and to the other people of AOM heaven and Age of Empire Italia that have contributed to the realization of this project. |
Pages: « First « 1 2 3 4 5 6 7 [8] 9 10 11 12 » Last » | Author | Comments ( All | Comments Only | Reviews Only ) |
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Oscar
File Author |
Posted on 07/12/05 @ 06:02 AM
Use this guide made by Auron: http://aom.heavengames.com/downloads/showfile.php?fileid=3479 |
Oscar
File Author |
Posted on 07/16/05 @ 04:40 PM
Thx for your review newreach268 :) |
CaveTown |
Posted on 07/18/05 @ 09:51 AM
[Edited on 07/19/05 @ 11:27 AM]
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Auron_ (id: auron 2) |
Posted on 07/21/05 @ 11:23 PM
@Oscar, i'm about to finish your scenario finally! i've found quite some bugs, but not really big ones. as soon as i finish i'll give ya a review!!! |
Gaurdian_112 |
Posted on 07/22/05 @ 01:51 PM
I would give it 4.6. Lags a little, and saving/reloading is a pain. |
dwieeb (id: DWIEEB) |
Posted on 07/23/05 @ 10:31 PM
I have only one thing to say...
JEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEZZZZZZZZZZZ!!!!!
Awesome map design, great Trigger Organization, excellent objectives and play thingies. Definatly worth the wait if you are still stuck with Dial-Up!!! :) |
legolas_aragorn2 |
Posted on 08/01/05 @ 04:54 AM
hey oscar in the part jou have to reach thorin,
when i get there he does nothing what do i have to do?
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Oscar
File Author |
Posted on 08/06/05 @ 04:42 AM
like the objective says, you have to move all your units near him (maybe you have forgot some soldiers or heroes near the bridge or in other areas).[Edited on 08/06/05 @ 04:51 AM]
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Oscar
File Author |
Posted on 08/09/05 @ 04:21 PM
really thanks to appeciate my work, Guardian Of Isis :)[Edited on 08/12/05 @ 04:10 AM]
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season shek |
Posted on 08/14/05 @ 12:08 PM
i've proceeded to the battle with Ashvar (after which the Emperor dies) but got stuck. I move the ballistas and the three characters near the legionaries but after the cinematic a message box "you're a deserter. the emperor will put you to death" appears. I reloaded several times but the same thing happens. |
Pages: « First « 1 2 3 4 5 6 7 [8] 9 10 11 12 » Last » |
HGDL v0.8.2 |
Rating |
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4.8 | Breakdown |
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Playability | 4.5 | Balance | 4.9 | Creativity | 4.9 | Map Design | 4.9 | Story/Instructions | 4.9 |
Statistics |
Downloads: | 17,857 |
Favorites: [] | 15 |
Size: | 7.99 MB |
Added: | 12/24/04 |
Updated: | 12/25/04 |
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