This file is compatible with Original AoM and AoM: The Titans. The people who need to use "music play" and "set current music set" will have their wishes come true. Do not use the "music filename" trigger because it only plays it once. In other words, this file is for people who want continuous music, not just one music file playing at a time in a scenario.
You can still use music filename if you loop it, first start the music in one trigger, fire event of another trigger that loops, and has music filename, then the music will play forever.
Posted on 01/08/05 @ 11:53 PM
There are other ways to make music play continuously. =P But this guide is pretty useful if you constantly use those two effects. But.... I tried index number 14 - which you said was "hotlantis", but it didn't play hotlantis, it played some other music which I don't know the name of. ...Y?
Posted on 01/09/05 @ 01:36 AM
number 14 is eat your patatoes in age of mythology/sound/standard
Gidronatis File Author
Posted on 02/27/05 @ 04:21 PM
Fortunately, Cavetown, if you open AoM: The Titans and try it again, it will play "Hotlantis.mp3" in the "soundxpackxmusic" directory. It is probably because you don't know where it is or the name of it or what it is, but I might be mistaken. The file "Hotlantis.mp3" is the file that plays whenever you start a AoM: The Titans random map playing as Kronos, Oranos or Gaia. It is simply the atlantean culture music.
Posted on 03/29/05 @ 10:22 PM
But I used the actual Id thing and played the music, it was what I said it was, atleast for me it was, just because you look in soundxsound thing doesnt mean it will be right where you think it is, I actually used triggers to play music, you just looked at some file, that's all.