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AOM Sound replacement pack V2

Author File Description
Ikariya AOM soundpack V2
By: Ikariya

There is a lack of good sound effects in AOM (Especially the combat ones! Uggh). What seem like huge gruesome battles are awefully muted. With such a lack of feedback, the game lost of lot of the atmosphere that was present in AOK. Thankfully, Ensemble made the sounds very easy to modify and change, thus, the first AOM soundpack was born!

I took the best sounds I could find from a variety of games to create this, changing everything from the most obvious (Combat and siege sounds) to the most subtle ones (Farming). Overall, there should be a huge improvement in "feel" of the game.

List of Changes:

Arrow hitting Flesh, Building, and Metal sounds
Attack warning and Town bell
Avenger death and grunt
Ballista, catapult, and Siege towers attack and death
Siege select and move sounds
Generic heavy fall
Sword slicing against sword sounds
Pheonix attack
Sword on flesh, metal, and building
Crush (Ram, catapult, etc) vs building sound

New as of V2:

Minotaur Gore sound (Maybe now ppl will use them =P)
Ajax grunt
Barracks, Academy, Longhouse, House, Temple, Castle, Farm, Wall, Archery range, Armory, Tower, Town center, and Siege camp sounds. (Yay, the stupid default ones are gone)
Camelry death
Colossus grunt
Female grunt and death
Giant footsteps
Male grunt and death (These are quite cool =D, but I guess some might not like them. You can easily delete them if you don't want them though)
Healing spring (It actually sounds like water now)
Horse grunt
Fire giant attack, death
Nidhogg and Pheonix (They actually sound like huge dragons now!)
Odysseus grunt and death (The default ones sounded really bad IMHO)
Scarab death (Sounds so cool now!)
Farming sounds! and farm birth and death (No more sand farms =D)
Wadjet grunt, death, and spit (The defaults were sooooooo bad!)

To install, just extract to your Age of Mythologysound folder. It won't replace any files (Except the ones from my previous versions), and if there is any sound you don't like, just delete it!

Version History:

V0.8: Initial Release

V0.9: Removed Attack warning and Town bell, all siege engine sounds, and swordonflesh sounds due to possible copyright infringment =P. Added Einheriar horn sound with added war cry at the end.

V2: Huge update. Added tons of great sounds, this time replacing anything that I thought sounded below average.
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AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
dice900 how do you extract the files to the sound folder?
Xolotl Nova AoM definitely needed something like that! And I needed that too!
Thanks a lot, great job, the game now sounds much more enjoyable!
Rating: 5
This is one of the more beneficial mod packs. I like most of the sounds, but could not abide the one for settlements (too long), so I deleted it. Otherwise a great modification to the game that adds variety as well as better sounds in some cases.

Additional Comments:
The reason I award a 5 is that this is the only comprehensive sound modpack available that I have found on this site, and it works pretty well. I recommend it. Any sounds that are not desired can be easily deleted. The filenames are logical.
Trollskau does it work in aom extended edition?

[Edited on 07/15/14 @ 05:08 PM]

The_Assimilator Yes, i'm using this mod in AOMEE, but it looks like Ikariya hasn't actually uploaded this mod to steam, i'm thinking about doing it on his behalf, but i can't figure out how to contact him to ask. There's no contact details in the readme
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