Welcome to Age of Mythology Heaven
Welcome
Downloads Home
Review Guidelines
Main site
Forums
Code of Conduct
Help
Search

Advanced Search
Single Player Scenarios
Home
New Releases
New Reviews
New Comments
Top-Rated

Submit File
Browse Categories
New Files


Download File Post Review Post Comment

atlantis invaded

Author File Description
knightzs
File Details
Version: AoM
atlantis has been invaded use wats left of atlantis's army to kill him but first find him

beware he controls the shades of hades

leave comments if you want
Pages: [1] 2 » Last »
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
gummyWorm Who's him?
gummyWorm
Rating
1.4
Breakdown
Playability2.0
Balance1.0
Creativity1.0
Map Design1.0
Story/Instructions2.0
Playability: 2
This map was not fun. All you had to do was send a large army into a small "pen" where you find and kill the very small Army of Kamos. There are, simply put, no triggers in the game. Kamos just sits there and waits to be slaughtered. This only gets a 2 because there were no bugs.

Balance: 1
Your forces are about 25x larger than Kamoses' Army, thus making the map very unbalanced. Also, you can sit on your butt making troops as long as you like: Kamos just sits in his small enclosure waiting for you to kill him and his army. So... a 1 in balance.

Creativity: 1
Take your army and kill other army. Taken. Kamos attacks Atlantis. Taken. Kamos controlling the "Kamoses Pirates." Taken. Everything in this scenario comes from somewhere else, whether it be another scenario or the campaign. So creativity gets a 1.

Map Design: 1
No eyecandy. There are 2 terran types (atlantis tile and forest floor palm) and no scenery, unless small plots of palms counts a scenery. Threre are buildings randomly scattered about. No meshing. No grass. No rocks. No water. No foilage. 1 in map design.

Story/Instructions: 2
The scenario actually has instructions! The story is not well developed so story does not affect the rating. I would give you a three, but there are spelling errors abound in the instructions. Therefore it gets a 2 in Story/Instructions

Additional Comments:
Not a very good scenario, but keep trying and you can make something better. Keep at it and good luck on your next scenario!
tarmo_flake Argh! Crap.scn is here!
knightzs
File Author
well this is my 2nd scn and i have no idea of how the triggers and everything works yet though i think i should have made a bigger army to fight
secret_modder Go here:
http://aom.heavengames.com/scendesign/
and read the guides on map design and editor.
you can also check the AgeofWiki here:
http://www.elpea.net/wiki/index.php/Main_Page
On the forum you also can find mutch good information.
http://aom.heavengames.com/cgi-bin/forums/display.cgi?action=t&fn=13
Wolfenheim I'm only downloading this to see how bad it is...am I evil or what?
gummyWorm Everyone Boycott WikiPedea!

Go to Encarta!!!
knightzs
File Author
thanks secret_modder and does every have to be agianst my map i know its very bad but its better then the one i was going to put on
kilopoli a scenario without triggers is never a good scenario
Wolfenheim WHOA! I downloaded it and it *cough*sucked*cough* (not tryin' to be mean). Please put more triggers and map elements in the next one.
Pages: [1] 2 » Last »

Post Review Post Comment

HGDL v0.8.0

Login
Forum Username:


Password:




Create a new account
Forgot password?
Rating
1.4
Breakdown
Playability2.0
Balance1.0
Creativity1.0
Map Design1.0
Story/Instructions2.0
Statistics
Downloads:639
Favorites: [Who?]0
Size:49.23 KB
Added:03/12/05
Recently Updated