|
Author |
File Description |
pat_power |
Posted on 03/18/05 @ 06:10 PM
File Details |
# of Players: |
6 |
Version: |
AoM: The Titans |
MAZE ESCAPE II
Brief information: That game is an escape game where 4 players (the runners) must escape from 2 players (the hunters) that try to track and kill the
citizens of the runners in 30 minutes. The map is a maze. There's a pyramid on 2 corners and one in the middle of the map. The hunters
have citizens and can build! That is only available in MAZE ESCAPE for hunters! I hope you'll like that game.
Main Goal: For runners: Try to survive for 30 minutes and to not get their citizen kill.
For hunters: Try to kill each citisen of each runners in 30 minutes.
To play that map: To play that map, you must copy the file "MAZE ESCAPE II - HARD.scx" and paste them in Scenario in your Documents in the Titan folder.
If you want to modify one of these maps, change the name of the map and don't change the credits.
MAZE ESCAPE II - HARD : This very fair for the hunter if he knows how to use his units well. For escape runner beginners.
FOR EACH GAMES ALL THE PLAYERS MUST HAVE THE GOD KRONOS
The Game:
The Units: The hunters can get 5 differents units that are good at killing or destroying different things. The hunters can also build temples and sky
passage to teleport their Prometheans or Promethean Offsprings to another sky passage.
The runners can only build towers to kill the hunters units, sky passages to teleport their citizen to another sky passage and walls to
protect their towers.
Look in the objectives in the game for information about units.
Special Events: In the HARD mode: After 20 minutes, the hunters will get 1 TITAN each. Hunter does not get Super Hersirs everywhere on the map.
MAZE ESCAPE II - HARD created by: pat_power
New add things that are not in original MAZE ESCAPE: There is lightning changing so when its night, every player units and buildings get lower LOS.
When it's day, LOS of units and buildings are normal.
The hunters get each 2 villagers instead of one!
They have 4 ravens at start and can train Dryads at the Hesperide Tree, that are very good scouts.
The hunters get flying units!
Hunter Units: The Promethean and the Promethean Offsprings: Like the Automaton but better but takes more POP.
The Medusa: A runner villager killer. Like the Manticore but stronger. Each of its arrows do around 50 damages to a runner villager!
The Stymphalian Bird: Like the Fire Giant. Only good against TOWERS. NOT GOOD AGAINST VILLAGERS OR NORMAL BUILDINGS.
The Phoenix: Like the Mountain Giant. Only good against NORMAL BUILDINGS, NOT GOOD AGAINST VILLAGERS OR TOWERS.
The Fenris Wold Brood: Extremely good unit. Like the Avenger. Its attack and speed grows the pack of wolves they are.
MAZE ESCAPE II - HARD created by: pat_power
WEB SITE: www.matmice.com/home/aom_pat_power
IF YOU WANT TO MODIFY THIS MAP, PLEASE CHANGE THE MAP NAME AND DON'T CHANGE THE CREDITS!!! |
Author | Comments & Reviews ( All | Comments Only | Reviews Only ) |
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john360 |
Posted on 03/18/05 @ 11:18 PM
Yay!I got first download.I haven't played it yet, but I would just like to say I liked your first one very much and hope this will be even better! |
pat_power
File Author |
Posted on 03/21/05 @ 05:31 PM
Oops! I forgot to remove that information " There's a pyramid on 2 corners and one in the middle of the map. "... There are no pyramids on the map. Instead, there are a big number of hideouts that are mostly near the border of the map.
Note: Guard Towers cost 250 Gold because they are the regular towers in MAZE ESCAPE ( good vs buildings) but are even better since they are like the Mirror Towers in MAZE ESCAPE ( bonus attack vs MUs, High HPs ).
Note: The Mirror Towers are still kind ove good but they only have 200 HP ( so they are very weak ) but are good runners scout since they have better LOS that Guard Towers and cost only 50 Gold.
For the runners: I think that in your base ( The kind ove yellow floor at the start ) your buildings regenerates ( but that I don't remember ). But, your citizens do regenerate faster. And, your Sky Passages, that regenerate any where on the map, regenerate twice faster in your base ( So 2 HP per sec. ).
For the hunters: All their units regenerate and their Promethean, Promethean OffSprings and Stymphalian Birds regenerate faster. |
iamroto5 |
Posted on 05/24/05 @ 05:45 PM
Playability: 5
pretty easy 2 play.
Balance: 4
this is actually pretty fair as the hunters have flying units. also the terrain is much more fair. but as usual it is not as fun as a hunter. another thing is sheep have a limit to their towers
Creativity: 3
not that new, but the idea of flying units is good and new(at least as far as i know)
Map Design: 1.5
this only gets a 2because the land is fair and in most sheep eyecand is tough with out blocking sheep
Story/Instructions: 5
this is excellent.even though ud have to be pretty clueless to not understand sheep, this has detaiols of all the units. the actual instructions, and strategies for both sheep and hunters
Additional Comments: nice job!looking forward to the next one
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HGDL v0.8.2 |
Rating |
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3.8 | Breakdown |
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Playability | 5.0 | Balance | 4.0 | Creativity | 3.0 | Map Design | 2.0 | Story/Instructions | 5.0 |
Statistics |
Downloads: | 334 |
Favorites: [] | 0 |
Size: | 62.56 KB |
Added: | 03/18/05 |
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