Well, your standard B&D, with some farms and etc -set in place. Almost like a team island random map, with a bit of walls on each side. I would play a standard random map than this, actually.
Can't really say much, as both has around the same resources in their home island. But the fact that the resource island in the middle is closer to blue, red and green makes it more unfair.
Ugh, what is new here? ....Resource in the middle? That's king of the hill style. Islands on both sides? Team islands. Relics and what not? Spartan Island and a whole bunch of B&D has it already. There's nothing new.
Map Design: 2
Mass trees, mass dirt, water with no fish or animals in it. Just clusters of stuff everywhere. No terrian mesh, and the 2 different islands are not very symetrical either. The forest are very ugly, with no flowers, rocks, or rotten logs. It's not random enough, and its not symetrical enough. And the "eye-candy" are really poorly done, no offense.
A good thing you did was to put an objective. But there are no stories, and the instruction are short. I understand that in B&D you don't really need a story, but still...
I made a better B&D that I didn't upload in 20 minutes. I think you could have put more effort in it.