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Greek Commander

Author File Description
File Details
Version: AoM: The Titans
This is a Mod of a Greek commander. He has a typical hoplite-looking equipment and a big shield on his back. There are also a more "classic" version with the shield on his arm. You can choose your favourite version.

by Dan_Swordsman
Pages: [1] 2 » Last »
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Canadian_Dawwg Sounds good, does it replace a unit or is it a seperat unit on its own?
wakain is't a hero?
File Author
Well, I answer to all.

The Greek Commander is a separate unit, doesn't replace any existing unit.

Yes, it's an hero. He had a special ability (the "whirlwind attack", like Arkantos) and he doesn't die like normal unit, but "turns to live" like other heroes.
But, unlike other heroes, he hadn't a special bonus against the Myth units (he is more a MILITARY commander).

I put a screenshot at http://www.albumtown.com/showpic.php?aid=24541&uuid=19539&pid=318296


[Edited on 04/08/05 @ 10:22 AM]

Set17 Plz tell me i need help!! how do u paste the protox.txt into the protox.xml?!!!protox.xml is not a writing file!!u can't paste in it plz tell me check today!!
File Author
You can open the protox.xml with WordPad. Just right-click on the protox.xml and choose "Open with > WordPad"
After you opened the Protox.xml, go on the end of the text. You 'll find something like this:
Well, make a space between action and unit, like this:

and paste the protox.txt between them.
That's all.

[Edited on 04/12/05 @ 11:46 AM]

Set17 Thx a lot.I think it works. i'll try usuing.I paste it where though?
Set17 i did that and!ding dong it @^^#ed up my game so i removed it.
File Author
After you paste the protox.txt between action and unit:
(my protox)
you must control that there aren't any void line, or the protox will crash. Understand?
For example, if (after you paste the protox.txt) the file ends with:
_____Param name: Rate etc...
(void line)
the file 'll crash, so "delete" the void line.
Another thing. Don't delete nothing of the original protox.xml.
Make also certain that there aren't repetition
of _action or _unit, as:
The passage between a Unit and another Unit must be:
(original Unit)
(new Unit)
and the end of the protox.xml must be always:
I tried to be more clear as possible :-)

[Edited on 04/13/05 @ 06:34 AM]

Mythos_Ruler That screenshot actually looks pretty nice. Is it a mod of the Myrmidon skeleton? I ask because it has a similar idle stance as the myrm.
Rating: 5
Amazing, the texture was fantastic, same with everything else. I liked how he could do that Arkantos Boost.

Additional Comments:
The icon was really good, but how come you had to do the history file and name in spanish?
Pages: [1] 2 » Last »

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