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Downloads Home » Multiplayer Scenarios » Minotaur Battle Xtreme

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Minotaur Battle Xtreme

Author File Description
Wolfenheim
File Details
# of Players: 8
Version: AoM: The Titans
This is Minotaur battle Xtreme. It has more triggers, eyecandy and is in english unlike the other one. The map is shaped like a square donut. Instead of Titans, there are powerful serpents in the pits.
RULES:
Each player gets five minotaurs and they regenerate when they die. You have to knock the other players' minotaurs off the cliff or if you wish, you could just fight it out. After five minutes, regeneration stops and you have to fight to the death.
You can be any god, have whatever teams, and you can have less than 8 players if you want to.
THERE IS A FEATURE I ADDED THAT ALLOWS YOU TO BOOT COMPUTER PLAYERS. INFORMATION IS IN THE README.

I do not take the credit for the idea of Minotaur Battle, but I did create this map from scratch and did all the triggerwork myself.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Canadian_Dawwg Ill try this one...
Canadian_Dawwg Ok the old one was better because in yours........

-The minitours dont have infinite health
-The minutars dont have unlimited special attacks

[Edited on 05/17/05 @ 08:31 PM]

Wolfenheim
File Author
That's what makes mine DIFFERENT. I don't know how to make them have infinite special attacks; I looked in the other Minotaur battle but It was all in spanish so I couldn't tell. Not infinite health was what I wanted.
Fanatic_Kaster I dont like it ether, you can just choose Zues and get a free kill. And when I tryed it not 1 minator went over the edge, they just hacked each other to death :d
gummyWorm @ Wolf

To give Unlimited health, use Modify Protunit unit Minotaur and Pick "Hitpoints" from the next dropdown menu, in Delta put 999999999999999. Repeat for all players

For unlimited sp. attack, Modify Protounit, Minotaur as your unit, pick Recharge Time/Rate (I think that's what it's called) and enter the number -50 in the delta box.

If you wanted, you could have looked at the other Minotaur battle to see how to trigger it. Or learn spanish :p

[Edited on 05/18/05 @ 08:24 AM]

Wolfenheim
File Author
I know how to get unlimited health; I just didn't know how to get unlimited special attack. Thanks for you're help, I'll update this in a while.
gummyWorm
Rating
3.0
Breakdown
Playability1.0
Balance2.0
Creativity3.0
Map Design5.0
Story/Instructions4.0
Playability: 1
The game isn't nearly as fun as in the original Minotaur battle. You don't have unlimited heath. This destroys the fun part of knocking people off in the original Minotaur Battle. Also, after the spawning period is basically the only fun part, right? Well, after spawning stops, the game lasts about 15 more seconds and then it's over. Needs some work on the concept.

Balance: 2
Players could simply hide in a corner for the entire spawning period and all. Because of low HPs, their enemies would be weakened. Not surprisingly, this is not really that fun to have happen to you.

Creativity: 3
You added som fresh new creative points to Minotaur battle. For example, eyecandy, doughnut shape, spawning period, etc. Regardless, this is still a remake of another scenario and as such it can't get overly high creativity scores.

Map Design: 5
This is the major improvement over the other Minotaur Battle. This one actually has some eyecandy to it. You can see all kinds of eyecandy, and I ran into little lag. Excellent job with the eyecandy!

Story/Instructions: 4
You know what to do (instructions) at all times. It's a pretty clear goal in the game. The only thing that kept this from a 5 was the absense of a story of some sort.

Additional Comments:
As I am getting into the habit of, I always include some highs and lows of the scenario here. Things you should improve on are:

- "Fun Factor"
- Checking for imbalances

Things you did well:

- Eyecandy
- Instructions
superthomas Sorry, this is a bad version because:
the 5 first minutes are not fun, because it's like a movie and everyione can go to the toilets for waiting :D

The game starts really at the 5th min(unlike at minotaur battle when the game starts at the 1th min) and it ends too fast.

The map is ugly because the effects lags, the terrain is blocked by trees, and it's not good because the trees are obstacles and can alter the game.

The one of these things I like is the hole at the center.Do less trees for the eyecandy, the rest is good!

[Edited on 06/03/05 @ 12:55 PM]

Wolfenheim
File Author
I'll make a completely new and better one, following all the requests everyone made for me.

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Rating
3.0
Breakdown
Playability1.0
Balance2.0
Creativity3.0
Map Design5.0
Story/Instructions4.0
Statistics
Downloads:185
Favorites: [Who?]0
Size:42.79 KB
Added:05/17/05
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